freedreno: Mark glsl-fs-fogscale as a Fail.

I have a note in -flakes.txt about how it can flake to being a Crash
instead of a Fail, but I haven't been able to reproduce that flake today.
It does always fail in the GS subtest, though, so quiet the flake spam in

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10330>
This commit is contained in:
Eric Anholt 2021-04-19 12:15:06 -07:00 committed by Marge Bot
parent af0e6c22db
commit bdad5ce27b
1 changed files with 1 additions and 0 deletions

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@ -21,6 +21,7 @@ glx@glx_ext_import_context@make current- multi process,Fail
glx@glx_ext_import_context@make current- single process,Fail
glx@glx_ext_import_context@query context info,Fail
shaders@glsl-bug-110796,Fail
shaders@glsl-fs-fogscale,Fail
shaders@point-vertex-id divisor,Crash
shaders@point-vertex-id gl_instanceid,Crash
shaders@point-vertex-id gl_instanceid divisor,Crash