r600g: fix input/output Z export mixup for evergreen.
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@ -1546,7 +1546,7 @@ void evergreen_pipe_shader_ps(struct pipe_context *ctx, struct r600_pipe_shader
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r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
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r600_pipe_state_add_reg(rstate, R_028644_SPI_PS_INPUT_CNTL_0 + i * 4, tmp, 0xFFFFFFFF, NULL);
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}
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}
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for (i = 0; i < rshader->noutput; i++) {
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for (i = 0; i < rshader->noutput; i++) {
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if (rshader->input[i].name == TGSI_SEMANTIC_POSITION)
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if (rshader->output[i].name == TGSI_SEMANTIC_POSITION)
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r600_pipe_state_add_reg(rstate,
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r600_pipe_state_add_reg(rstate,
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R_02880C_DB_SHADER_CONTROL,
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R_02880C_DB_SHADER_CONTROL,
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S_02880C_Z_EXPORT_ENABLE(1),
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S_02880C_Z_EXPORT_ENABLE(1),
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