tu: Enable shaderTessellationAndGeometryPointSize

This already works and AFAICT there was no reason to disable it other
than that the blob does.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16830>
This commit is contained in:
Connor Abbott 2022-06-02 02:54:54 +02:00 committed by Marge Bot
parent eba8671e40
commit bd68559d36
1 changed files with 1 additions and 1 deletions

View File

@ -670,7 +670,7 @@ tu_GetPhysicalDeviceFeatures2(VkPhysicalDevice physicalDevice,
.pipelineStatisticsQuery = true,
.vertexPipelineStoresAndAtomics = true,
.fragmentStoresAndAtomics = true,
.shaderTessellationAndGeometryPointSize = false,
.shaderTessellationAndGeometryPointSize = true,
.shaderImageGatherExtended = true,
.shaderStorageImageExtendedFormats = true,
.shaderStorageImageMultisample = false,