glsl: Add a note about a surprising feature of gl_uniform_storage->type.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -80,6 +80,10 @@ struct gl_uniform_driver_storage {
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struct gl_uniform_storage {
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char *name;
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/** Type of this uniform data stored.
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*
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* In the case of an array, it's the type of a single array element.
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*/
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const struct glsl_type *type;
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/**
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