pan/decode: Use %zu instead of %d

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-08-30 17:02:43 -07:00 committed by Tomeu Vizoso
parent d6d6d6327a
commit bcfcb7e624
1 changed files with 3 additions and 3 deletions

View File

@ -147,8 +147,8 @@ pandecode_validate_buffer(mali_ptr addr, size_t sz)
if (total > bo->length) {
pandecode_msg("XXX: buffer overrun. "
"Chunk of size %d at offset %d in buffer of size %d. "
"Overrun by %d bytes. \n",
"Chunk of size %zu at offset %d in buffer of size %zu. "
"Overrun by %zu bytes. \n",
sz, offset, bo->length, total - bo->length);
return;
}
@ -571,7 +571,7 @@ pandecode_midgard_tiler_descriptor(
/* When tiling is enabled, the heap should be a tight fit */
unsigned heap_offset = t->heap_start - heap->gpu_va;
if ((heap_offset + heap_size) != heap->length) {
pandecode_msg("XXX: heap size %d (expected %d)\n",
pandecode_msg("XXX: heap size %u (expected %zu)\n",
heap_size, heap->length - heap_offset);
}