zink: flag ssbo buffer resources as having pending writes per stage

I meant to squash this down but didn't get around to it

Fixes: e79d905f5a ("zink: flag ssbo buffer resources as having pending writes on batch")

Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8628>
This commit is contained in:
Mike Blumenkrantz 2021-01-12 18:40:23 -05:00 committed by Marge Bot
parent db1c9b36b4
commit bceb47d57b
3 changed files with 4 additions and 4 deletions

View File

@ -600,8 +600,8 @@ zink_set_shader_buffers(struct pipe_context *pctx,
struct zink_context *ctx = zink_context(pctx);
unsigned modified_bits = u_bit_consecutive(start_slot, count);
ctx->writable_ssbos &= ~modified_bits;
ctx->writable_ssbos |= writable_bitmask << start_slot;
ctx->writable_ssbos[p_stage] &= ~modified_bits;
ctx->writable_ssbos[p_stage] |= writable_bitmask << start_slot;
for (unsigned i = 0; i < count; i++) {
struct pipe_shader_buffer *ssbo = &ctx->ssbos[p_stage][start_slot + i];

View File

@ -107,7 +107,7 @@ struct zink_context {
struct pipe_constant_buffer ubos[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS];
struct pipe_shader_buffer ssbos[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS];
uint32_t writable_ssbos;
uint32_t writable_ssbos[PIPE_SHADER_TYPES];
struct zink_image_view image_views[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES];
struct pipe_framebuffer_state fb_state;

View File

@ -370,7 +370,7 @@ zink_draw_vbo(struct pipe_context *pctx,
assert(ctx->ssbos[i][index].buffer_size <= screen->info.props.limits.maxStorageBufferRange);
assert(ctx->ssbos[i][index].buffer);
struct zink_resource *res = zink_resource(ctx->ssbos[i][index].buffer);
if (ctx->writable_ssbos & (1 << index))
if (ctx->writable_ssbos[i] & (1 << index))
write_desc_resources[num_wds] = res;
else
read_desc_resources[num_wds] = res;