glsl: Fix blob memory leak

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
This commit is contained in:
Bartosz Tomczyk 2017-04-03 19:39:19 +02:00 committed by Timothy Arceri
parent a4c4efad89
commit bcb63ee63e
4 changed files with 17 additions and 6 deletions

View File

@ -27,6 +27,7 @@
#include <stdbool.h>
#include <stddef.h>
#include <stdint.h>
#include <stdlib.h>
#ifdef __cplusplus
extern "C" {
@ -79,6 +80,16 @@ struct blob_reader {
struct blob *
blob_create(void);
/**
* Destroy a blob and free its memory.
*/
static inline void
blob_destroy(struct blob *blob)
{
free(blob->data);
free(blob);
}
/**
* Add some unstructured, fixed-size data to a blob.
*

View File

@ -1273,7 +1273,7 @@ shader_cache_write_program_metadata(struct gl_context *ctx,
disk_cache_put(cache, prog->data->sha1, metadata->data, metadata->size);
free(metadata);
blob_destroy(metadata);
if (ctx->_Shader->Flags & GLSL_CACHE_INFO) {
_mesa_sha1_format(sha1_buf, prog->data->sha1);

View File

@ -184,7 +184,7 @@ test_write_and_read_functions (void)
"read_consumes_all_bytes");
expect_equal(false, reader.overrun, "read_does_not_overrun");
free(blob);
blob_destroy(blob);
}
/* Test that data values are written and read with proper alignment. */
@ -242,7 +242,7 @@ test_alignment(void)
"aligned read of intptr_t");
}
free(blob);
blob_destroy(blob);
}
/* Test that we detect overrun. */
@ -264,7 +264,7 @@ test_overrun(void)
expect_equal(0, blob_read_uint32(&reader), "read at overrun");
expect_equal(true, reader.overrun, "overrun flag set");
free(blob);
blob_destroy(blob);
}
/* Test that we can read and write some large objects, (exercising the code in
@ -308,7 +308,7 @@ test_big_objects(void)
expect_equal(false, reader.overrun,
"overrun flag not set reading large objects");
free(blob);
blob_destroy(blob);
ralloc_free(ctx);
}

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@ -135,7 +135,7 @@ st_store_tgsi_in_disk_cache(struct st_context *st, struct gl_program *prog,
_mesa_shader_stage_to_string(prog->info.stage), sha1_buf);
}
free(blob);
blob_destroy(blob);
}
static void