mesa: Remove defines for NV_vertex_program limits.

Note that _mesa_GetVertexAttribPointervNV() is actually
glGetVertexAttribPointerv(), which operates on the generic attributes.  The
geometry shader initialization looks like arbitrary cruft to me.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt 2012-10-09 17:52:34 -07:00
parent 09c006da9f
commit bc74c4bbaf
3 changed files with 4 additions and 18 deletions

View File

@ -204,15 +204,6 @@
#define MAX_FRAGMENT_PROGRAM_ADDRESS_REGS 0
/*@}*/
/** For GL_NV_vertex_program */
/*@{*/
#define MAX_NV_VERTEX_PROGRAM_INSTRUCTIONS 128
#define MAX_NV_VERTEX_PROGRAM_TEMPS 12
#define MAX_NV_VERTEX_PROGRAM_PARAMS 96
#define MAX_NV_VERTEX_PROGRAM_INPUTS 16
#define MAX_NV_VERTEX_PROGRAM_OUTPUTS 15
/*@}*/
/** For GL_NV_fragment_program */
/*@{*/
#define MAX_NV_FRAGMENT_PROGRAM_INSTRUCTIONS 1024 /* 72 for GL_ARB_f_p */

View File

@ -490,7 +490,7 @@ init_program_limits(struct gl_context *ctx, GLenum type,
switch (type) {
case GL_VERTEX_PROGRAM_ARB:
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
@ -501,8 +501,8 @@ init_program_limits(struct gl_context *ctx, GLenum type,
prog->MaxUniformComponents = 4 * MAX_UNIFORMS;
break;
case MESA_GEOMETRY_PROGRAM:
prog->MaxParameters = MAX_NV_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_NV_VERTEX_PROGRAM_INPUTS;
prog->MaxParameters = MAX_VERTEX_PROGRAM_PARAMS;
prog->MaxAttribs = MAX_VERTEX_GENERIC_ATTRIBS;
prog->MaxAddressRegs = MAX_VERTEX_PROGRAM_ADDRESS_REGS;
prog->MaxUniformComponents = MAX_GEOMETRY_UNIFORM_COMPONENTS;
break;
@ -687,11 +687,6 @@ check_context_limits(struct gl_context *ctx)
assert(ctx->Const.FragmentProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(ctx->Const.VertexProgram.MaxLocalParams <= MAX_PROGRAM_LOCAL_PARAMS);
assert(MAX_NV_FRAGMENT_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
assert(MAX_NV_VERTEX_PROGRAM_TEMPS <= MAX_PROGRAM_TEMPS);
assert(MAX_NV_VERTEX_PROGRAM_INPUTS <= VERT_ATTRIB_MAX);
assert(MAX_NV_VERTEX_PROGRAM_OUTPUTS <= VERT_RESULT_MAX);
/* Texture unit checks */
assert(ctx->Const.MaxTextureImageUnits > 0);
assert(ctx->Const.MaxTextureImageUnits <= MAX_TEXTURE_IMAGE_UNITS);

View File

@ -218,7 +218,7 @@ _mesa_GetVertexAttribPointervNV(GLuint index, GLenum pname, GLvoid **pointer)
GET_CURRENT_CONTEXT(ctx);
ASSERT_OUTSIDE_BEGIN_END(ctx);
if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
if (index >= MAX_VERTEX_GENERIC_ATTRIBS) {
_mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerNV(index)");
return;
}