i965: Fix up the handling of point sprite coordinate replacement.

The code was walking over the regs of pairs of attributes and checking
whether the attribute with a given reg index had point sprite enabled.
So the point sprite setup code was rarely even getting executed.
Instead, we need to determine which channels of a reg need point
sprite coordinate replacement.  In addition, it was multiplying the
attribute by 1/w, when it's supposed to cover (0, 1) in each direction
regardless of w, and it wasn't filling in the Z and W components of
the texcoord as specified.

Fixes piglit point-sprite and the spriteblast demo.  Bug #24431, #22245.
This commit is contained in:
Eric Anholt 2010-03-08 12:12:31 -08:00
parent 1d84808dc0
commit bc632d0437
3 changed files with 96 additions and 66 deletions

View File

@ -46,7 +46,6 @@
static void compile_sf_prog( struct brw_context *brw, static void compile_sf_prog( struct brw_context *brw,
struct brw_sf_prog_key *key ) struct brw_sf_prog_key *key )
{ {
GLcontext *ctx = &brw->intel.ctx;
struct brw_sf_compile c; struct brw_sf_compile c;
const GLuint *program; const GLuint *program;
GLuint program_size; GLuint program_size;
@ -69,20 +68,14 @@ static void compile_sf_prog( struct brw_context *brw,
/* Construct map from attribute number to position in the vertex. /* Construct map from attribute number to position in the vertex.
*/ */
for (i = idx = 0; i < VERT_RESULT_MAX; i++) for (i = idx = 0; i < VERT_RESULT_MAX; i++) {
if (c.key.attrs & BITFIELD64_BIT(i)) { if (c.key.attrs & BITFIELD64_BIT(i)) {
c.attr_to_idx[i] = idx; c.attr_to_idx[i] = idx;
c.idx_to_attr[idx] = i; c.idx_to_attr[idx] = i;
if (i >= VERT_RESULT_TEX0 && i <= VERT_RESULT_TEX7) {
c.point_attrs[i].CoordReplace =
ctx->Point.CoordReplace[i - VERT_RESULT_TEX0];
}
else {
c.point_attrs[i].CoordReplace = GL_FALSE;
}
idx++; idx++;
} }
}
/* Which primitive? Or all three? /* Which primitive? Or all three?
*/ */
switch (key->primitive) { switch (key->primitive) {
@ -162,6 +155,14 @@ static void upload_sf_prog(struct brw_context *brw)
} }
key.do_point_sprite = ctx->Point.PointSprite; key.do_point_sprite = ctx->Point.PointSprite;
if (key.do_point_sprite) {
int i;
for (i = 0; i < 8; i++) {
if (ctx->Point.CoordReplace[i])
key.point_sprite_coord_replace |= (1 << i);
}
}
key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT); key.sprite_origin_lower_left = (ctx->Point.SpriteOrigin == GL_LOWER_LEFT);
/* _NEW_LIGHT */ /* _NEW_LIGHT */
key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT); key.do_flat_shading = (ctx->Light.ShadeModel == GL_FLAT);

View File

@ -46,6 +46,7 @@
struct brw_sf_prog_key { struct brw_sf_prog_key {
GLbitfield64 attrs; GLbitfield64 attrs;
uint8_t point_sprite_coord_replace;
GLuint primitive:2; GLuint primitive:2;
GLuint do_twoside_color:1; GLuint do_twoside_color:1;
GLuint do_flat_shading:1; GLuint do_flat_shading:1;
@ -56,10 +57,6 @@ struct brw_sf_prog_key {
GLuint pad:24; GLuint pad:24;
}; };
struct brw_sf_point_tex {
GLboolean CoordReplace;
};
struct brw_sf_compile { struct brw_sf_compile {
struct brw_compile func; struct brw_compile func;
struct brw_sf_prog_key key; struct brw_sf_prog_key key;
@ -100,7 +97,6 @@ struct brw_sf_compile {
GLubyte attr_to_idx[VERT_RESULT_MAX]; GLubyte attr_to_idx[VERT_RESULT_MAX];
GLubyte idx_to_attr[VERT_RESULT_MAX]; GLubyte idx_to_attr[VERT_RESULT_MAX];
struct brw_sf_point_tex point_attrs[VERT_RESULT_MAX];
}; };

View File

@ -354,6 +354,33 @@ static GLboolean calculate_masks( struct brw_sf_compile *c,
return is_last_attr; return is_last_attr;
} }
/* Calculates the predicate control for which channels of a reg
* (containing 2 attrs) to do point sprite coordinate replacement on.
*/
static uint16_t
calculate_point_sprite_mask(struct brw_sf_compile *c, GLuint reg)
{
int attr1, attr2;
uint16_t pc = 0;
attr1 = c->idx_to_attr[reg * 2];
if (attr1 >= VERT_RESULT_TEX0 && attr1 <= VERT_RESULT_TEX7) {
if (c->key.point_sprite_coord_replace & (1 << (attr1 - VERT_RESULT_TEX0)))
pc |= 0x0f;
}
if (reg * 2 + 1 < c->nr_setup_attrs) {
attr2 = c->idx_to_attr[reg * 2 + 1];
if (attr2 >= VERT_RESULT_TEX0 && attr2 <= VERT_RESULT_TEX7) {
if (c->key.point_sprite_coord_replace & (1 << (attr2 -
VERT_RESULT_TEX0)))
pc |= 0xf0;
}
}
return pc;
}
void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate) void brw_emit_tri_setup( struct brw_sf_compile *c, GLboolean allocate)
@ -529,22 +556,27 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
copy_z_inv_w(c); copy_z_inv_w(c);
for (i = 0; i < c->nr_setup_regs; i++) for (i = 0; i < c->nr_setup_regs; i++)
{ {
struct brw_sf_point_tex *tex = &c->point_attrs[c->idx_to_attr[2*i]];
struct brw_reg a0 = offset(c->vert[0], i); struct brw_reg a0 = offset(c->vert[0], i);
GLushort pc, pc_persp, pc_linear; GLushort pc, pc_persp, pc_linear, pc_coord_replace;
GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear); GLboolean last = calculate_masks(c, i, &pc, &pc_persp, &pc_linear);
if (pc_persp) pc_coord_replace = calculate_point_sprite_mask(c, i);
{ pc_persp &= ~pc_coord_replace;
if (!tex->CoordReplace) {
brw_set_predicate_control_flag_value(p, pc_persp); if (pc_persp) {
brw_MUL(p, a0, a0, c->inv_w[0]); brw_set_predicate_control_flag_value(p, pc_persp);
} brw_MUL(p, a0, a0, c->inv_w[0]);
} }
if (tex->CoordReplace) { /* Point sprite coordinate replacement: A texcoord with this
/* Caculate 1.0/PointWidth */ * enabled gets replaced with the value (x, y, 0, 1) where x and
brw_math(&c->func, * y vary from 0 to 1 across the horizontal and vertical of the
* point.
*/
if (pc_coord_replace) {
brw_set_predicate_control_flag_value(p, pc_coord_replace);
/* Caculate 1.0/PointWidth */
brw_math(&c->func,
c->tmp, c->tmp,
BRW_MATH_FUNCTION_INV, BRW_MATH_FUNCTION_INV,
BRW_MATH_SATURATE_NONE, BRW_MATH_SATURATE_NONE,
@ -553,50 +585,51 @@ void brw_emit_point_sprite_setup( struct brw_sf_compile *c, GLboolean allocate)
BRW_MATH_DATA_SCALAR, BRW_MATH_DATA_SCALAR,
BRW_MATH_PRECISION_FULL); BRW_MATH_PRECISION_FULL);
if (c->key.sprite_origin_lower_left) { brw_set_access_mode(p, BRW_ALIGN_16);
brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
brw_MUL(p, c->m2Cy, c->tmp, negate(c->inv_w[0]));
brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
} else {
brw_MUL(p, c->m1Cx, c->tmp, c->inv_w[0]);
brw_MOV(p, vec1(suboffset(c->m1Cx, 1)), brw_imm_f(0.0));
brw_MUL(p, c->m2Cy, c->tmp, c->inv_w[0]);
brw_MOV(p, vec1(suboffset(c->m2Cy, 0)), brw_imm_f(0.0));
}
} else {
brw_MOV(p, c->m1Cx, brw_imm_ud(0));
brw_MOV(p, c->m2Cy, brw_imm_ud(0));
}
{ /* dA/dx, dA/dy */
brw_set_predicate_control_flag_value(p, pc); brw_MOV(p, c->m1Cx, brw_imm_f(0.0));
if (tex->CoordReplace) { brw_MOV(p, c->m2Cy, brw_imm_f(0.0));
if (c->key.sprite_origin_lower_left) { brw_MOV(p, brw_writemask(c->m1Cx, WRITEMASK_X), c->tmp);
brw_MUL(p, c->m3C0, c->inv_w[0], brw_imm_f(1.0)); if (c->key.sprite_origin_lower_left) {
brw_MOV(p, vec1(suboffset(c->m3C0, 0)), brw_imm_f(0.0)); brw_MOV(p, brw_writemask(c->m2Cy, WRITEMASK_Y), negate(c->tmp));
}
else
brw_MOV(p, c->m3C0, brw_imm_f(0.0));
} else { } else {
brw_MOV(p, c->m3C0, a0); /* constant value */ brw_MOV(p, brw_writemask(c->m2Cy, WRITEMASK_Y), c->tmp);
} }
/* Copy m0..m3 to URB. /* attribute constant offset */
*/ brw_MOV(p, c->m3C0, brw_imm_f(0.0));
brw_urb_WRITE(p, if (c->key.sprite_origin_lower_left) {
brw_null_reg(), brw_MOV(p, brw_writemask(c->m3C0, WRITEMASK_YW), brw_imm_f(1.0));
0, } else {
brw_vec8_grf(0, 0), brw_MOV(p, brw_writemask(c->m3C0, WRITEMASK_W), brw_imm_f(1.0));
0, /* allocate */ }
1, /* used */
4, /* msg len */ brw_set_access_mode(p, BRW_ALIGN_1);
0, /* response len */
last, /* eot */
last, /* writes complete */
i*4, /* urb destination offset */
BRW_URB_SWIZZLE_TRANSPOSE);
} }
if (pc & ~pc_coord_replace) {
brw_set_predicate_control_flag_value(p, pc & ~pc_coord_replace);
brw_MOV(p, c->m1Cx, brw_imm_ud(0));
brw_MOV(p, c->m2Cy, brw_imm_ud(0));
brw_MOV(p, c->m3C0, a0); /* constant value */
}
brw_set_predicate_control_flag_value(p, pc);
/* Copy m0..m3 to URB. */
brw_urb_WRITE(p,
brw_null_reg(),
0,
brw_vec8_grf(0, 0),
0, /* allocate */
1, /* used */
4, /* msg len */
0, /* response len */
last, /* eot */
last, /* writes complete */
i*4, /* urb destination offset */
BRW_URB_SWIZZLE_TRANSPOSE);
} }
} }