gallium/docs: Improve min_index/max_index description.
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@ -179,16 +179,25 @@ the mode of the primitive and the vertices to be fetched, in the range between
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Every instance with instanceID in the range between ``start_instance`` and
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``start_instance``+``instance_count``-1, inclusive, will be drawn.
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All vertex indices must fall inside the range given by ``min_index`` and
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``max_index``. In case non-indexed draw, ``min_index`` should be set to
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If there is an index buffer bound, and ``indexed`` field is true, all vertex
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indices will be looked up in the index buffer.
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In indexed draw, ``min_index`` and ``max_index`` respectively provide a lower
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and upper bound of the indices contained in the index buffer inside the range
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between ``start`` to ``start``+``count``-1. This allows the driver to
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determine which subset of vertices will be referenced during te draw call
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without having to scan the index buffer. Providing a over-estimation of the
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the true bounds, for example, a ``min_index`` and ``max_index`` of 0 and
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0xffffffff respectively, must give exactly the same rendering, albeit with less
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performance due to unreferenced vertex buffers being unnecessarily DMA'ed or
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processed. Providing a underestimation of the true bounds will result in
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undefined behavior, but should not result in program or system failure.
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In case of non-indexed draw, ``min_index`` should be set to
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``start`` and ``max_index`` should be set to ``start``+``count``-1.
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``index_bias`` is a value added to every vertex index before fetching vertex
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attributes. It does not affect ``min_index`` and ``max_index``.
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If there is an index buffer bound, and ``indexed`` field is true, all vertex
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indices will be looked up in the index buffer. ``min_index``, ``max_index``,
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and ``index_bias`` apply after index lookup.
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``index_bias`` is a value added to every vertex index after lookup and before
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fetching vertex attributes.
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When drawing indexed primitives, the primitive restart index can be
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used to draw disjoint primitive strips. For example, several separate
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