i965: Delete GS scratch space workaround warning.

This workaround is documented in the 3DSTATE_GS documentation.  It
appears to only apply to early steppings of Broadwell and Skylake.

I don't think it ever affected production hardware, so at this point it
probably makes sense to delete it.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke 2015-05-23 14:27:40 -07:00
parent 40665362fd
commit bb18df008e
1 changed files with 0 additions and 4 deletions

View File

@ -59,10 +59,6 @@ gen8_upload_gs_state(struct brw_context *brw)
OUT_RELOC64(stage_state->scratch_bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER,
ffs(brw->gs.prog_data->base.base.total_scratch) - 11);
WARN_ONCE(true,
"May need to implement a temporary workaround: GS Number of "
"URB Entries must be less than or equal to the GS Maximum "
"Number of Threads.\n");
} else {
OUT_BATCH(0);
OUT_BATCH(0);