st/nir: Use src/ relative include path for autotools

Fixes: cdc53fa81c
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
This commit is contained in:
Kristian H. Kristensen 2019-02-05 14:13:51 -08:00
parent 8fa54bc549
commit ba4b22011a
2 changed files with 4 additions and 2 deletions

View File

@ -23,7 +23,8 @@
#include "tgsi/tgsi_from_mesa.h"
#include "st_glsl_types.h"
#include "st_nir.h"
#include "nir_builder.h"
#include "compiler/nir/nir_builder.h"
struct pipe_shader_state *
st_nir_finish_builtin_shader(struct st_context *st,

View File

@ -33,7 +33,6 @@
#include "state_tracker/st_pbo.h"
#include "state_tracker/st_cb_bufferobjects.h"
#include "nir_builder.h"
#include "pipe/p_context.h"
#include "pipe/p_defines.h"
#include "pipe/p_screen.h"
@ -43,6 +42,8 @@
#include "util/u_inlines.h"
#include "util/u_upload_mgr.h"
#include "compiler/nir/nir_builder.h"
/* Conversion to apply in the fragment shader. */
enum st_pbo_conversion {
ST_PBO_CONVERT_NONE = 0,