st/nir: Use src/ relative include path for autotools
Fixes: cdc53fa81c
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Kristian H. Kristensen <hoegsberg@chromium.org>
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8fa54bc549
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ba4b22011a
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@ -23,7 +23,8 @@
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#include "tgsi/tgsi_from_mesa.h"
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#include "st_glsl_types.h"
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#include "st_nir.h"
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#include "nir_builder.h"
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#include "compiler/nir/nir_builder.h"
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struct pipe_shader_state *
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st_nir_finish_builtin_shader(struct st_context *st,
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@ -33,7 +33,6 @@
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#include "state_tracker/st_pbo.h"
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#include "state_tracker/st_cb_bufferobjects.h"
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#include "nir_builder.h"
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#include "pipe/p_context.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_screen.h"
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@ -43,6 +42,8 @@
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#include "util/u_inlines.h"
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#include "util/u_upload_mgr.h"
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#include "compiler/nir/nir_builder.h"
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/* Conversion to apply in the fragment shader. */
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enum st_pbo_conversion {
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ST_PBO_CONVERT_NONE = 0,
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