radv/winsys: fix missing initializations of shader info in the null device

To avoid divide by zero when computing shader stats.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tested-by: Marge Bot <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3999>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3999>
This commit is contained in:
Samuel Pitoiset 2020-02-28 18:15:39 +01:00 committed by Marge Bot
parent 9d07d59842
commit ba29c050a3
1 changed files with 2 additions and 0 deletions

View File

@ -121,6 +121,8 @@ static void radv_null_winsys_query_info(struct radeon_winsys *rws,
info->num_physical_sgprs_per_simd = 512;
info->num_physical_wave64_vgprs_per_simd = info->chip_class >= GFX10 ? 512 : 256;
info->num_simd_per_compute_unit = info->chip_class >= GFX10 ? 2 : 4;
info->lds_size_per_workgroup = info->chip_class >= GFX10 ? 128 * 1024 : 64 * 1024;
}
static void radv_null_winsys_destroy(struct radeon_winsys *rws)