egl: android: clean-up config attribute setting

Pass the additional config attributes to dri2_add_config to set them
instead of open coding them. This is in preparation to add more attributes.

Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
This commit is contained in:
Rob Herring 2016-02-02 14:23:10 -06:00 committed by Emil Velikov
parent e35c5af337
commit ba06ea1a37
1 changed files with 9 additions and 3 deletions

View File

@ -534,12 +534,20 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
{ HAL_PIXEL_FORMAT_BGRA_8888, { 0xff0000, 0xff00, 0xff, 0xff000000 } },
{ 0, { 0, 0, 0, 0 } }
};
EGLint config_attrs[] = {
EGL_NATIVE_VISUAL_ID, 0,
EGL_NATIVE_VISUAL_TYPE, 0,
EGL_NONE
};
int count, i, j;
count = 0;
for (i = 0; visuals[i].format; i++) {
int format_count = 0;
config_attrs[1] = visuals[i].format;
config_attrs[3] = visuals[i].format;
for (j = 0; dri2_dpy->driver_configs[j]; j++) {
const EGLint surface_type = EGL_WINDOW_BIT | EGL_PBUFFER_BIT;
struct dri2_egl_config *dri2_conf;
@ -553,10 +561,8 @@ droid_add_configs_for_visuals(_EGLDriver *drv, _EGLDisplay *dpy)
continue;
dri2_conf = dri2_add_config(dpy, dri2_dpy->driver_configs[j],
count + 1, surface_type, NULL, visuals[i].rgba_masks);
count + 1, surface_type, config_attrs, visuals[i].rgba_masks);
if (dri2_conf) {
dri2_conf->base.NativeVisualID = visuals[i].format;
dri2_conf->base.NativeVisualType = visuals[i].format;
count++;
format_count++;
}