nir: remove dependency on glsl

Move glsl_types into NIR, now that the dependency on glsl_symbol_table
has been split out.

Possibly makes sense to rename things at this point, but if we do that
I'd like to keep it split out into a separate patch to make git history
easier to follow (IMHO).

v2: fix android build
v3: I f***ing hate scons.. but at least it builds

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
This commit is contained in:
Rob Clark 2015-10-10 13:55:07 -04:00
parent 183db3a645
commit b9b40ef9b7
29 changed files with 34 additions and 19 deletions

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@ -6,6 +6,8 @@ Import('*')
env = env.Clone()
env.Append(CPPPATH = [
'#/src/glsl',
'#/src/glsl/nir',
'#/src/mapi',
'#/src/mesa',
'#/src/mesa/main',
@ -36,6 +38,7 @@ env.Prepend(LIBS = [
sources = [
'xlib.c',
'glsl_types_hack.cpp',
]
if True:

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@ -0,0 +1,3 @@
/* errrg scons.. otherwise "scons: *** Two environments with different actions were specified for the same target: $mesa/build/linux-x86_64-debug/glsl/nir/glsl_types.os" */
#include "glsl_types.cpp"

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@ -148,9 +148,6 @@ libglsl_la_SOURCES = \
libnir_la_SOURCES = \
glsl_types.cpp \
builtin_types.cpp \
glsl_symbol_table.cpp \
$(NIR_FILES) \
$(NIR_GENERATED_FILES)

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@ -20,6 +20,8 @@ NIR_GENERATED_FILES = \
NIR_FILES = \
nir/glsl_to_nir.cpp \
nir/glsl_to_nir.h \
nir/glsl_types.cpp \
nir/glsl_types.h \
nir/nir.c \
nir/nir.h \
nir/nir_array.h \
@ -104,8 +106,6 @@ LIBGLSL_FILES = \
glsl_parser_extras.h \
glsl_symbol_table.cpp \
glsl_symbol_table.h \
glsl_types.cpp \
glsl_types.h \
hir_field_selection.cpp \
ir_basic_block.cpp \
ir_basic_block.h \

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@ -16,6 +16,7 @@ env.Prepend(CPPPATH = [
'#src/gallium/include',
'#src/gallium/auxiliary',
'#src/glsl',
'#src/glsl/nir',
'#src/glsl/glcpp',
])
@ -80,6 +81,7 @@ mesa_objs = env.StaticObject([
'prog_hash_table.c',
'symbol_table.c',
'dummy_errors.c',
'nir/glsl_types.cpp',
])
compiler_objs += mesa_objs

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@ -31,7 +31,7 @@
/* C wrapper around glsl_types.h */
#include "../glsl_types.h"
#include "glsl_types.h"
#ifdef __cplusplus
extern "C" {

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@ -60,6 +60,7 @@ LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa/main \
$(MESA_TOP)/src/glsl \
$(MESA_TOP)/src/glsl/nir \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary

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@ -37,6 +37,7 @@ LOCAL_MODULE := libmesa_glsl_utils
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/glsl \
$(MESA_TOP)/src/glsl/nir \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary
@ -62,6 +63,7 @@ LOCAL_CFLAGS := -D_POSIX_C_SOURCE=199309L
LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/glsl \
$(MESA_TOP)/src/glsl/nir \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/gallium/include \
$(MESA_TOP)/src/gallium/auxiliary

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@ -55,6 +55,7 @@ LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa/main \
$(MESA_TOP)/src/glsl \
$(MESA_TOP)/src/glsl/nir \
$(MESA_TOP)/src/gallium/auxiliary \
$(MESA_TOP)/src/gallium/include

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@ -620,6 +620,7 @@ INCLUDE_DIRS = \
-I$(top_srcdir)/include \
-I$(top_srcdir)/src \
-I$(top_srcdir)/src/glsl \
-I$(top_srcdir)/src/glsl/nir \
-I$(top_builddir)/src/glsl \
-I$(top_builddir)/src/glsl/nir \
-I$(top_srcdir)/src/glsl/glcpp \

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@ -16,6 +16,7 @@ env.Append(CPPPATH = [
'#/src',
'#/src/mapi',
'#/src/glsl',
'#/src/glsl/nir',
'#/src/mesa',
'#/src/gallium/include',
'#/src/gallium/auxiliary',

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@ -30,7 +30,7 @@
* \author Eric Anholt <eric@anholt.net>
*/
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir.h"
#include "program/prog_instruction.h" /* For WRITEMASK_* */

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@ -47,7 +47,7 @@
#include "brw_dead_control_flow.h"
#include "main/uniforms.h"
#include "brw_fs_live_variables.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "program/sampler.h"
using namespace brw;

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@ -48,7 +48,7 @@ extern "C" {
#include "brw_wm.h"
#include "intel_asm_annotation.h"
}
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir.h"
#include "glsl/nir/nir.h"
#include "program/sampler.h"

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@ -45,7 +45,7 @@
#include "brw_wm.h"
#include "glsl/ir.h"
#include "glsl/ir_expression_flattening.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
class ir_channel_expressions_visitor : public ir_hierarchical_visitor {
public:

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@ -27,7 +27,7 @@
#include "brw_fs.h"
#include "brw_cfg.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir_optimization.h"
using namespace brw;

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@ -42,7 +42,7 @@
#include "glsl/ir.h"
#include "glsl/ir_visitor.h"
#include "glsl/ir_rvalue_visitor.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "util/hash_table.h"
static bool debug = false;

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@ -43,7 +43,7 @@
#include "brw_vec4.h"
#include "brw_fs.h"
#include "main/uniforms.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir_optimization.h"
#include "program/sampler.h"

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@ -31,7 +31,7 @@
* \author Chris Forbes <chrisf@ijw.co.nz>
*/
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir.h"
#include "glsl/ir_builder.h"

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@ -29,7 +29,7 @@
#include "brw_vec4.h"
#include "brw_cfg.h"
#include "brw_shader.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir_optimization.h"
using namespace brw;

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@ -4,6 +4,8 @@ env = env.Clone()
env.Append(CPPPATH = [
'#/src',
'#/src/glsl',
'#/src/glsl/nir',
'#/src/mapi',
'#/src/mesa',
'#/src/mesa/main',
@ -31,6 +33,7 @@ sources = [
'xm_dd.c',
'xm_line.c',
'xm_tri.c',
'../../../glsl/nir/glsl_types.cpp',
]
# Disallow undefined symbols

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@ -40,7 +40,7 @@
#include "glsl/ir_optimization.h"
#include "glsl/glsl_parser_extras.h"
#include "glsl/glsl_symbol_table.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "program/ir_to_mesa.h"
#include "program/program.h"
#include "program/programopt.h"

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@ -27,7 +27,7 @@
#define UNIFORMS_H
#include "main/glheader.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir_uniform.h"
#include "program/prog_parameter.h"

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@ -75,6 +75,7 @@ LOCAL_C_INCLUDES := \
$(MESA_TOP)/src/mapi \
$(MESA_TOP)/src/mesa \
$(MESA_TOP)/src/glsl \
$(MESA_TOP)/src/glsl/nir \
$(MESA_TOP)/src/gallium/auxiliary \
$(MESA_TOP)/src/gallium/include

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@ -42,7 +42,7 @@
#include "glsl/ir_optimization.h"
#include "glsl/ir_uniform.h"
#include "glsl/glsl_parser_extras.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/linker.h"
#include "glsl/program.h"
#include "program/hash_table.h"

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@ -24,7 +24,7 @@
*/
#include "main/mtypes.h"
#include "glsl/glsl_types.h"
#include "glsl/nir/glsl_types.h"
#include "glsl/ir.h"
#include "glsl/ir_uniform.h"
#include "glsl/ir_visitor.h"