draw: Remove unused variable.
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445e59057f
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@ -844,7 +844,6 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
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struct draw_context *draw = llvm->draw;
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struct draw_context *draw = llvm->draw;
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unsigned i, j;
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unsigned i, j;
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struct lp_build_context bld;
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struct lp_build_context bld;
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struct lp_build_context bld_int;
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struct lp_build_loop_state lp_loop;
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struct lp_build_loop_state lp_loop;
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const int max_vertices = 4;
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const int max_vertices = 4;
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LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
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LLVMValueRef outputs[PIPE_MAX_SHADER_OUTPUTS][NUM_CHANNELS];
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@ -897,8 +896,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
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builder = LLVMCreateBuilder();
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builder = LLVMCreateBuilder();
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LLVMPositionBuilderAtEnd(builder, block);
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LLVMPositionBuilderAtEnd(builder, block);
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lp_build_context_init(&bld, builder, lp_type_float_vec(32));
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lp_build_context_init(&bld, builder, lp_type_int(32));
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lp_build_context_init(&bld_int, builder, lp_type_int(32));
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step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
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step = LLVMConstInt(LLVMInt32Type(), max_vertices, 0);
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@ -933,7 +931,7 @@ draw_llvm_generate_elts(struct draw_llvm *llvm, struct draw_llvm_variant *varian
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/* make sure we're not out of bounds which can happen
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/* make sure we're not out of bounds which can happen
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* if fetch_count % 4 != 0, because on the last iteration
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* if fetch_count % 4 != 0, because on the last iteration
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* a few of the 4 vertex fetches will be out of bounds */
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* a few of the 4 vertex fetches will be out of bounds */
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true_index = lp_build_min(&bld_int, true_index, fetch_max);
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true_index = lp_build_min(&bld, true_index, fetch_max);
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fetch_ptr = LLVMBuildGEP(builder, fetch_elts,
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fetch_ptr = LLVMBuildGEP(builder, fetch_elts,
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&true_index, 1, "");
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&true_index, 1, "");
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