intel: Rely on intel_region_reference()'s support of *dst != NULL.

Reviewed-by: Chad Versace <chad@chad-versace.us>
This commit is contained in:
Eric Anholt 2011-06-29 11:14:23 -07:00
parent 036b74a7f8
commit b904321ed0
4 changed files with 0 additions and 18 deletions

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@ -618,11 +618,9 @@ i830_set_draw_region(struct intel_context *intel,
uint32_t draw_x, draw_y;
if (state->draw_region != color_regions[0]) {
intel_region_release(&state->draw_region);
intel_region_reference(&state->draw_region, color_regions[0]);
}
if (state->depth_region != depth_region) {
intel_region_release(&state->depth_region);
intel_region_reference(&state->depth_region, depth_region);
}

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@ -570,11 +570,9 @@ i915_set_draw_region(struct intel_context *intel,
uint32_t draw_x, draw_y, draw_offset;
if (state->draw_region != color_regions[0]) {
intel_region_release(&state->draw_region);
intel_region_reference(&state->draw_region, color_regions[0]);
}
if (state->depth_region != depth_region) {
intel_region_release(&state->depth_region);
intel_region_reference(&state->depth_region, depth_region);
}

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@ -277,8 +277,6 @@ intel_image_target_renderbuffer_storage(struct gl_context *ctx,
return;
irb = intel_renderbuffer(rb);
if (irb->region)
intel_region_release(&irb->region);
intel_region_reference(&irb->region, image->region);
rb->InternalFormat = image->internal_format;
@ -351,12 +349,7 @@ intel_renderbuffer_set_region(struct intel_context *intel,
struct intel_renderbuffer *rb,
struct intel_region *region)
{
struct intel_region *old;
old = rb->region;
rb->region = NULL;
intel_region_reference(&rb->region, region);
intel_region_release(&old);
}
@ -365,10 +358,7 @@ intel_renderbuffer_set_hiz_region(struct intel_context *intel,
struct intel_renderbuffer *rb,
struct intel_region *region)
{
struct intel_region *old = rb->hiz_region;
rb->hiz_region = NULL;
intel_region_reference(&rb->hiz_region, region);
intel_region_release(&old);
}
@ -572,7 +562,6 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
/* Point the renderbuffer's region to the texture's region. */
if (irb->region != intel_image->mt->region) {
intel_region_release(&irb->region);
intel_region_reference(&irb->region, intel_image->mt->region);
}
@ -592,7 +581,6 @@ intel_update_tex_wrapper_regions(struct intel_context *intel,
/* Point the renderbuffer's hiz region to the texture's hiz region. */
if (irb->hiz_region != intel_image->mt->hiz_region) {
intel_region_release(&irb->hiz_region);
intel_region_reference(&irb->hiz_region, intel_image->mt->hiz_region);
}
@ -770,7 +758,6 @@ intel_render_texture(struct gl_context * ctx,
intel_image->mt = new_mt;
intel_renderbuffer_set_draw_offset(irb, intel_image, att->Zoffset);
intel_region_release(&irb->region);
intel_region_reference(&irb->region, intel_image->mt->region);
}
#endif

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@ -291,7 +291,6 @@ intel_dup_image(__DRIimage *orig_image, void *loaderPrivate)
if (image == NULL)
return NULL;
image->region = NULL;
intel_region_reference(&image->region, orig_image->region);
if (image->region == NULL) {
FREE(image);