i965: Fix indentation in brw_upload_indices().
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -851,25 +851,25 @@ static void brw_upload_indices(struct brw_context *brw)
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/* If the index buffer isn't aligned to its element size, we have to
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* rebase it into a temporary.
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*/
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if ((ib_type_size - 1) & offset) {
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perf_debug("copying index buffer to a temporary to work around "
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"misaligned offset %d\n", offset);
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if ((ib_type_size - 1) & offset) {
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perf_debug("copying index buffer to a temporary to work around "
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"misaligned offset %d\n", offset);
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GLubyte *map = ctx->Driver.MapBufferRange(ctx,
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offset,
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ib_size,
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GL_MAP_READ_BIT,
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bufferobj,
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MAP_INTERNAL);
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GLubyte *map = ctx->Driver.MapBufferRange(ctx,
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offset,
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ib_size,
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GL_MAP_READ_BIT,
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bufferobj,
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MAP_INTERNAL);
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intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
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intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
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ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
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} else {
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bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
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offset, ib_size);
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drm_intel_bo_reference(bo);
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}
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ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
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} else {
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bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
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offset, ib_size);
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drm_intel_bo_reference(bo);
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}
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}
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/* Use 3DPRIMITIVE's start_vertex_offset to avoid re-uploading
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