i965: Fix indentation in brw_upload_indices().

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Kenneth Graunke 2014-03-02 16:39:56 -08:00
parent 051edcc144
commit b8b4e280b4
1 changed files with 16 additions and 16 deletions

View File

@ -851,25 +851,25 @@ static void brw_upload_indices(struct brw_context *brw)
/* If the index buffer isn't aligned to its element size, we have to
* rebase it into a temporary.
*/
if ((ib_type_size - 1) & offset) {
perf_debug("copying index buffer to a temporary to work around "
"misaligned offset %d\n", offset);
if ((ib_type_size - 1) & offset) {
perf_debug("copying index buffer to a temporary to work around "
"misaligned offset %d\n", offset);
GLubyte *map = ctx->Driver.MapBufferRange(ctx,
offset,
ib_size,
GL_MAP_READ_BIT,
bufferobj,
MAP_INTERNAL);
GLubyte *map = ctx->Driver.MapBufferRange(ctx,
offset,
ib_size,
GL_MAP_READ_BIT,
bufferobj,
MAP_INTERNAL);
intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
intel_upload_data(brw, map, ib_size, ib_type_size, &bo, &offset);
ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
} else {
bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
offset, ib_size);
drm_intel_bo_reference(bo);
}
ctx->Driver.UnmapBuffer(ctx, bufferobj, MAP_INTERNAL);
} else {
bo = intel_bufferobj_buffer(brw, intel_buffer_object(bufferobj),
offset, ib_size);
drm_intel_bo_reference(bo);
}
}
/* Use 3DPRIMITIVE's start_vertex_offset to avoid re-uploading