glthread: merge glBufferSubData and glNamedBufferSubData into 1 set of functions

This is a big cleanup.
GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD also doesn't sync anymore.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3948>
This commit is contained in:
Marek Olšák 2020-02-24 19:58:38 -05:00 committed by Marge Bot
parent 8eb0332749
commit b8aa5edfc5
2 changed files with 61 additions and 84 deletions

View File

@ -292,9 +292,10 @@ _mesa_marshal_NamedBufferData(GLuint buffer, GLsizeiptr size,
struct marshal_cmd_BufferSubData
{
struct marshal_cmd_base cmd_base;
GLenum target;
GLenum target_or_name;
GLintptr offset;
GLsizeiptr size;
bool named;
/* Next size bytes are GLubyte data[size] */
};
@ -302,98 +303,75 @@ void
_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd)
{
const GLenum target = cmd->target;
const GLenum target_or_name = cmd->target_or_name;
const GLintptr offset = cmd->offset;
const GLsizeiptr size = cmd->size;
const void *data = (const void *) (cmd + 1);
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target, offset, size, data));
if (cmd->named) {
CALL_NamedBufferSubData(ctx->CurrentServerDispatch,
(target_or_name, offset, size, data));
} else {
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target_or_name, offset, size, data));
}
}
void
_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd)
{
unreachable("never used - all BufferSubData variants use DISPATCH_CMD_BufferSubData");
}
static void
_mesa_marshal_BufferSubData_merged(GLuint target_or_name, GLintptr offset,
GLsizeiptr size, const GLvoid *data,
bool named, const char *func)
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
debug_print_marshal(func);
if (unlikely(size < 0 || size > INT_MAX || cmd_size < 0 ||
cmd_size > MARSHAL_MAX_CMD_SIZE || !data ||
(named && target_or_name == 0))) {
_mesa_glthread_finish_before(ctx, func);
if (named) {
CALL_NamedBufferSubData(ctx->CurrentServerDispatch,
(target_or_name, offset, size, data));
} else {
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target_or_name, offset, size, data));
}
return;
}
struct marshal_cmd_BufferSubData *cmd =
_mesa_glthread_allocate_command(ctx, DISPATCH_CMD_BufferSubData,
cmd_size);
cmd->target_or_name = target_or_name;
cmd->offset = offset;
cmd->size = size;
cmd->named = named;
char *variable_data = (char *) (cmd + 1);
memcpy(variable_data, data, size);
_mesa_post_marshal_hook(ctx);
}
void GLAPIENTRY
_mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
const GLvoid * data)
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size = sizeof(struct marshal_cmd_BufferSubData) + size;
debug_print_marshal("BufferSubData");
if (unlikely(size < 0)) {
_mesa_glthread_finish(ctx);
_mesa_error(ctx, GL_INVALID_VALUE, "BufferSubData(size < 0)");
return;
}
if (target != GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD &&
cmd_size <= MARSHAL_MAX_CMD_SIZE) {
struct marshal_cmd_BufferSubData *cmd =
_mesa_glthread_allocate_command(ctx, DISPATCH_CMD_BufferSubData,
cmd_size);
cmd->target = target;
cmd->offset = offset;
cmd->size = size;
char *variable_data = (char *) (cmd + 1);
memcpy(variable_data, data, size);
_mesa_post_marshal_hook(ctx);
} else {
_mesa_glthread_finish(ctx);
CALL_BufferSubData(ctx->CurrentServerDispatch,
(target, offset, size, data));
}
}
/* NamedBufferSubData: marshalled asynchronously */
struct marshal_cmd_NamedBufferSubData
{
struct marshal_cmd_base cmd_base;
GLuint name;
GLintptr offset;
GLsizei size;
/* Next size bytes are GLubyte data[size] */
};
void
_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
const struct marshal_cmd_NamedBufferSubData *cmd)
{
const GLuint name = cmd->name;
const GLintptr offset = cmd->offset;
const GLsizei size = cmd->size;
const void *data = (const void *) (cmd + 1);
CALL_NamedBufferSubData(ctx->CurrentServerDispatch,
(name, offset, size, data));
_mesa_marshal_BufferSubData_merged(target, offset, size, data, false,
"BufferSubData");
}
void GLAPIENTRY
_mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset,
GLsizeiptr size, const GLvoid * data)
{
GET_CURRENT_CONTEXT(ctx);
size_t cmd_size = sizeof(struct marshal_cmd_NamedBufferSubData) + size;
debug_print_marshal("NamedBufferSubData");
if (unlikely(size < 0)) {
_mesa_glthread_finish(ctx);
_mesa_error(ctx, GL_INVALID_VALUE, "NamedBufferSubData(size < 0)");
return;
}
if (buffer > 0 && cmd_size <= MARSHAL_MAX_CMD_SIZE) {
struct marshal_cmd_NamedBufferSubData *cmd =
_mesa_glthread_allocate_command(ctx, DISPATCH_CMD_NamedBufferSubData,
cmd_size);
cmd->name = buffer;
cmd->offset = offset;
cmd->size = size;
char *variable_data = (char *) (cmd + 1);
memcpy(variable_data, data, size);
_mesa_post_marshal_hook(ctx);
} else {
_mesa_glthread_finish(ctx);
CALL_NamedBufferSubData(ctx->CurrentServerDispatch,
(buffer, offset, size, data));
}
_mesa_marshal_BufferSubData_merged(buffer, offset, size, data, true,
"NamedBufferSubData");
}

View File

@ -153,7 +153,6 @@ _mesa_create_marshal_table(const struct gl_context *ctx);
struct marshal_cmd_ShaderSource;
struct marshal_cmd_BufferData;
struct marshal_cmd_BufferSubData;
struct marshal_cmd_NamedBufferSubData;
void GLAPIENTRY
_mesa_marshal_ShaderSource(GLuint shader, GLsizei count,
@ -186,14 +185,14 @@ void
_mesa_unmarshal_BufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd);
void
_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
const struct marshal_cmd_BufferSubData *cmd);
void GLAPIENTRY
_mesa_marshal_BufferSubData(GLenum target, GLintptr offset, GLsizeiptr size,
const GLvoid * data);
void
_mesa_unmarshal_NamedBufferSubData(struct gl_context *ctx,
const struct marshal_cmd_NamedBufferSubData *cmd);
void GLAPIENTRY
_mesa_marshal_NamedBufferSubData(GLuint buffer, GLintptr offset, GLsizeiptr size,
const GLvoid * data);