tgsi_to_nir: Reuse glsl_get_sampler_dim_coordinate_components().

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/merge_requests/3728>
This commit is contained in:
Eric Anholt 2020-02-05 14:45:33 -08:00 committed by Marge Bot
parent 1b7de2d6b8
commit b8644349d1
1 changed files with 2 additions and 19 deletions

View File

@ -1475,25 +1475,8 @@ ttn_tex(struct ttn_compile *c, nir_alu_dest dest, nir_ssa_def **src)
get_texture_info(tgsi_inst->Texture.Texture,
&instr->sampler_dim, &instr->is_shadow, &instr->is_array);
switch (instr->sampler_dim) {
case GLSL_SAMPLER_DIM_1D:
case GLSL_SAMPLER_DIM_BUF:
instr->coord_components = 1;
break;
case GLSL_SAMPLER_DIM_2D:
case GLSL_SAMPLER_DIM_RECT:
case GLSL_SAMPLER_DIM_EXTERNAL:
case GLSL_SAMPLER_DIM_MS:
instr->coord_components = 2;
break;
case GLSL_SAMPLER_DIM_3D:
case GLSL_SAMPLER_DIM_CUBE:
instr->coord_components = 3;
break;
case GLSL_SAMPLER_DIM_SUBPASS:
case GLSL_SAMPLER_DIM_SUBPASS_MS:
unreachable("invalid sampler_dim");
}
instr->coord_components =
glsl_get_sampler_dim_coordinate_components(instr->sampler_dim);
if (instr->is_array)
instr->coord_components++;