draw/so: don't use pre clip pos if we have a tes either.
This check for geom shader needed to be expanded for tess support.
dEQP-VK.transform_feedback.simple.depth_clip_control_tese with lvp
Fixes: dacf8f5f5c
("draw: hook up final bits of tessellation")
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15128>
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@ -316,7 +316,7 @@ llvm_middle_end_prepare( struct draw_pt_middle_end *middle,
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draw->rasterizer->clip_halfz,
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(draw->vs.edgeflag_output ? TRUE : FALSE) );
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draw_pt_so_emit_prepare( fpme->so_emit, gs == NULL );
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draw_pt_so_emit_prepare( fpme->so_emit, (gs == NULL && tes == NULL));
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if (!(opt & PT_PIPELINE)) {
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draw_pt_emit_prepare( fpme->emit, out_prim,
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