anv/state: Remove unused fill_surface_state functions

This commit is contained in:
Jason Ekstrand 2016-02-20 21:39:46 -08:00
parent ded57c3cca
commit b70a8d40fa
3 changed files with 0 additions and 419 deletions

View File

@ -154,114 +154,3 @@ VkResult genX(CreateSampler)(
return VK_SUCCESS;
}
static const uint8_t anv_halign[] = {
[4] = HALIGN_4,
[8] = HALIGN_8,
};
static const uint8_t anv_valign[] = {
[2] = VALIGN_2,
[4] = VALIGN_4,
};
void
genX(fill_image_surface_state)(struct anv_device *device, void *state_map,
struct anv_image_view *iview,
const VkImageViewCreateInfo *pCreateInfo,
VkImageUsageFlagBits usage)
{
if (pCreateInfo->viewType != VK_IMAGE_VIEW_TYPE_2D)
anv_finishme("non-2D image views");
assert(usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_STORAGE_BIT |
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT));
assert(util_is_power_of_two(usage));
ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
bool is_storage = (usage == VK_IMAGE_USAGE_STORAGE_BIT);
struct anv_surface *surface =
anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
uint32_t depth = 1;
if (range->layerCount > 1) {
depth = range->layerCount;
} else if (image->extent.depth > 1) {
depth = image->extent.depth;
}
const struct isl_extent3d image_align_sa =
isl_surf_get_image_alignment_sa(&surface->isl);
struct GENX(RENDER_SURFACE_STATE) template = {
.SurfaceType = anv_surftype(image, pCreateInfo->viewType,
usage == VK_IMAGE_USAGE_STORAGE_BIT),
.SurfaceArray = image->array_size > 1,
.SurfaceFormat = anv_surface_format(device, iview->format, is_storage),
.SurfaceVerticalAlignment = anv_valign[image_align_sa.height],
.SurfaceHorizontalAlignment = anv_halign[image_align_sa.width],
/* From bspec (DevSNB, DevIVB): "Set Tile Walk to TILEWALK_XMAJOR if
* Tiled Surface is False."
*/
.TiledSurface = surface->isl.tiling != ISL_TILING_LINEAR,
.TileWalk = surface->isl.tiling == ISL_TILING_Y0 ?
TILEWALK_YMAJOR : TILEWALK_XMAJOR,
.VerticalLineStride = 0,
.VerticalLineStrideOffset = 0,
.RenderCacheReadWriteMode = 0, /* TEMPLATE */
.Height = image->extent.height - 1,
.Width = image->extent.width - 1,
.Depth = depth - 1,
.SurfacePitch = surface->isl.row_pitch - 1,
.MinimumArrayElement = range->baseArrayLayer,
.NumberofMultisamples = MULTISAMPLECOUNT_1,
.XOffset = 0,
.YOffset = 0,
.SurfaceObjectControlState = GENX(MOCS),
.MIPCountLOD = 0, /* TEMPLATE */
.SurfaceMinLOD = 0, /* TEMPLATE */
.MCSEnable = false,
# if (GEN_IS_HASWELL)
.ShaderChannelSelectRed = vk_to_gen_swizzle[iview->swizzle.r],
.ShaderChannelSelectGreen = vk_to_gen_swizzle[iview->swizzle.g],
.ShaderChannelSelectBlue = vk_to_gen_swizzle[iview->swizzle.b],
.ShaderChannelSelectAlpha = vk_to_gen_swizzle[iview->swizzle.a],
# else /* XXX: Seriously? */
.RedClearColor = 0,
.GreenClearColor = 0,
.BlueClearColor = 0,
.AlphaClearColor = 0,
# endif
.ResourceMinLOD = 0.0,
.SurfaceBaseAddress = { NULL, iview->offset },
};
if (usage == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
/* For render target surfaces, the hardware interprets field
* MIPCount/LOD as LOD. The Broadwell PRM says:
*
* MIPCountLOD defines the LOD that will be rendered into.
* SurfaceMinLOD is ignored.
*/
template.MIPCountLOD = range->baseMipLevel;
template.SurfaceMinLOD = 0;
} else {
/* For non render target surfaces, the hardware interprets field
* MIPCount/LOD as MIPCount. The range of levels accessible by the
* sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
*/
template.SurfaceMinLOD = range->baseMipLevel;
template.MIPCountLOD = MAX2(range->levelCount, 1) - 1;
}
GENX(RENDER_SURFACE_STATE_pack)(NULL, state_map, &template);
}

View File

@ -139,13 +139,6 @@ genX(init_device_state)(struct anv_device *device)
return anv_device_submit_simple_batch(device, &batch);
}
static const uint32_t
isl_to_gen_multisample_layout[] = {
[ISL_MSAA_LAYOUT_NONE] = MSS,
[ISL_MSAA_LAYOUT_INTERLEAVED] = DEPTH_STENCIL,
[ISL_MSAA_LAYOUT_ARRAY] = MSS,
};
void
genX(fill_buffer_surface_state)(void *state, enum isl_format format,
uint32_t offset, uint32_t range, uint32_t stride)
@ -178,260 +171,6 @@ genX(fill_buffer_surface_state)(void *state, enum isl_format format,
GENX(RENDER_SURFACE_STATE_pack)(NULL, state, &surface_state);
}
static const uint8_t anv_halign[] = {
[4] = HALIGN4,
[8] = HALIGN8,
[16] = HALIGN16,
};
static const uint8_t anv_valign[] = {
[4] = VALIGN4,
[8] = VALIGN8,
[16] = VALIGN16,
};
/**
* Get the values to pack into RENDER_SUFFACE_STATE.SurfaceHorizontalAlignment
* and SurfaceVerticalAlignment.
*/
static void
get_halign_valign(const struct isl_surf *surf, uint32_t *halign, uint32_t *valign)
{
#if GEN_GEN >= 9
if (isl_tiling_is_std_y(surf->tiling) ||
surf->dim_layout == ISL_DIM_LAYOUT_GEN9_1D) {
/* The hardware ignores the alignment values. Anyway, the surface's
* true alignment is likely outside the enum range of HALIGN* and
* VALIGN*.
*/
*halign = 0;
*valign = 0;
} else {
/* In Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in units
* of surface elements (not pixels nor samples). For compressed formats,
* a "surface element" is defined as a compression block. For example,
* if SurfaceVerticalAlignment is VALIGN_4 and SurfaceFormat is an ETC2
* format (ETC2 has a block height of 4), then the vertical alignment is
* 4 compression blocks or, equivalently, 16 pixels.
*/
struct isl_extent3d image_align_el
= isl_surf_get_image_alignment_el(surf);
*halign = anv_halign[image_align_el.width];
*valign = anv_valign[image_align_el.height];
}
#else
/* Pre-Skylake, RENDER_SUFFACE_STATE.SurfaceVerticalAlignment is in
* units of surface samples. For example, if SurfaceVerticalAlignment
* is VALIGN_4 and the surface is singlesampled, then for any surface
* format (compressed or not) the vertical alignment is
* 4 pixels.
*/
struct isl_extent3d image_align_sa
= isl_surf_get_image_alignment_sa(surf);
*halign = anv_halign[image_align_sa.width];
*valign = anv_valign[image_align_sa.height];
#endif
}
static uint32_t
get_qpitch(const struct isl_surf *surf)
{
switch (surf->dim) {
default:
unreachable(!"bad isl_surf_dim");
case ISL_SURF_DIM_1D:
#if GEN_GEN >= 9
/* QPitch is usually expressed as rows of surface elements (where
* a surface element is an compression block or a single surface
* sample). Skylake 1D is an outlier.
*
* From the Skylake BSpec >> Memory Views >> Common Surface
* Formats >> Surface Layout and Tiling >> 1D Surfaces:
*
* Surface QPitch specifies the distance in pixels between array
* slices.
*/
return isl_surf_get_array_pitch_el(surf);
#else
return isl_surf_get_array_pitch_el_rows(surf);
#endif
case ISL_SURF_DIM_2D:
case ISL_SURF_DIM_3D:
#if GEN_GEN >= 9
return isl_surf_get_array_pitch_el_rows(surf);
#else
/* From the Broadwell PRM for RENDER_SURFACE_STATE.QPitch
*
* "This field must be set to an integer multiple of the Surface
* Vertical Alignment. For compressed textures (BC*, FXT1,
* ETC*, and EAC* Surface Formats), this field is in units of
* rows in the uncompressed surface, and must be set to an
* integer multiple of the vertical alignment parameter "j"
* defined in the Common Surface Formats section."
*/
return isl_surf_get_array_pitch_sa_rows(surf);
#endif
}
}
void
genX(fill_image_surface_state)(struct anv_device *device, void *state_map,
struct anv_image_view *iview,
const VkImageViewCreateInfo *pCreateInfo,
VkImageUsageFlagBits usage)
{
assert(usage & (VK_IMAGE_USAGE_SAMPLED_BIT |
VK_IMAGE_USAGE_STORAGE_BIT |
VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT));
assert(util_is_power_of_two(usage));
ANV_FROM_HANDLE(anv_image, image, pCreateInfo->image);
const VkImageSubresourceRange *range = &pCreateInfo->subresourceRange;
bool is_storage = (usage == VK_IMAGE_USAGE_STORAGE_BIT);
struct anv_surface *surface =
anv_image_get_surface_for_aspect_mask(image, range->aspectMask);
static const uint8_t isl_to_gen_tiling[] = {
[ISL_TILING_LINEAR] = LINEAR,
[ISL_TILING_X] = XMAJOR,
[ISL_TILING_Y0] = YMAJOR,
[ISL_TILING_Yf] = YMAJOR,
[ISL_TILING_Ys] = YMAJOR,
[ISL_TILING_W] = WMAJOR,
};
uint32_t halign, valign;
get_halign_valign(&surface->isl, &halign, &valign);
struct GENX(RENDER_SURFACE_STATE) template = {
.SurfaceType = anv_surftype(image, pCreateInfo->viewType, is_storage),
.SurfaceArray = image->array_size > 1,
.SurfaceFormat = anv_surface_format(device, iview->format, is_storage),
.SurfaceVerticalAlignment = valign,
.SurfaceHorizontalAlignment = halign,
.TileMode = isl_to_gen_tiling[surface->isl.tiling],
.VerticalLineStride = 0,
.VerticalLineStrideOffset = 0,
.SamplerL2BypassModeDisable = true,
.RenderCacheReadWriteMode = WriteOnlyCache,
.CubeFaceEnablePositiveZ = 1,
.CubeFaceEnableNegativeZ = 1,
.CubeFaceEnablePositiveY = 1,
.CubeFaceEnableNegativeY = 1,
.CubeFaceEnablePositiveX = 1,
.CubeFaceEnableNegativeX = 1,
.MemoryObjectControlState = GENX(MOCS),
/* The driver sets BaseMipLevel in SAMPLER_STATE, not here in
* RENDER_SURFACE_STATE. The Broadwell PRM says "it is illegal to have
* both Base Mip Level fields nonzero".
*/
.BaseMipLevel = 0.0,
.SurfaceQPitch = get_qpitch(&surface->isl) >> 2,
.Height = iview->level_0_extent.height - 1,
.Width = iview->level_0_extent.width - 1,
.Depth = 0, /* TEMPLATE */
.SurfacePitch = surface->isl.row_pitch - 1,
.RenderTargetViewExtent = 0, /* TEMPLATE */
.MinimumArrayElement = 0, /* TEMPLATE */
.MultisampledSurfaceStorageFormat =
isl_to_gen_multisample_layout[surface->isl.msaa_layout],
.NumberofMultisamples = ffs(surface->isl.samples) - 1,
.MultisamplePositionPaletteIndex = 0, /* UNUSED */
.XOffset = 0,
.YOffset = 0,
.MIPCountLOD = 0, /* TEMPLATE */
.SurfaceMinLOD = 0, /* TEMPLATE */
.AuxiliarySurfaceMode = AUX_NONE,
.RedClearColor = 0,
.GreenClearColor = 0,
.BlueClearColor = 0,
.AlphaClearColor = 0,
.ShaderChannelSelectRed = vk_to_gen_swizzle[iview->swizzle.r],
.ShaderChannelSelectGreen = vk_to_gen_swizzle[iview->swizzle.g],
.ShaderChannelSelectBlue = vk_to_gen_swizzle[iview->swizzle.b],
.ShaderChannelSelectAlpha = vk_to_gen_swizzle[iview->swizzle.a],
.ResourceMinLOD = 0.0,
.SurfaceBaseAddress = { NULL, iview->offset },
};
switch (template.SurfaceType) {
case SURFTYPE_1D:
case SURFTYPE_2D:
template.MinimumArrayElement = range->baseArrayLayer;
/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
*
* For SURFTYPE_1D, 2D, and CUBE: The range of this field is reduced
* by one for each increase from zero of Minimum Array Element. For
* example, if Minimum Array Element is set to 1024 on a 2D surface,
* the range of this field is reduced to [0,1023].
*
* In other words, 'Depth' is the number of array layers.
*/
template.Depth = range->layerCount - 1;
/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
*
* For Render Target and Typed Dataport 1D and 2D Surfaces:
* This field must be set to the same value as the Depth field.
*/
template.RenderTargetViewExtent = template.Depth;
break;
case SURFTYPE_CUBE:
template.MinimumArrayElement = range->baseArrayLayer;
/* Same as SURFTYPE_2D, but divided by 6 */
template.Depth = range->layerCount / 6 - 1;
template.RenderTargetViewExtent = template.Depth;
break;
case SURFTYPE_3D:
template.MinimumArrayElement = range->baseArrayLayer;
/* From the Broadwell PRM >> RENDER_SURFACE_STATE::Depth:
*
* If the volume texture is MIP-mapped, this field specifies the
* depth of the base MIP level.
*/
template.Depth = image->extent.depth - 1;
/* From the Broadwell PRM >> RENDER_SURFACE_STATE::RenderTargetViewExtent:
*
* For Render Target and Typed Dataport 3D Surfaces: This field
* indicates the extent of the accessible 'R' coordinates minus 1 on
* the LOD currently being rendered to.
*/
template.RenderTargetViewExtent = iview->extent.depth - 1;
break;
default:
unreachable(!"bad SurfaceType");
}
if (usage == VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT) {
/* For render target surfaces, the hardware interprets field
* MIPCount/LOD as LOD. The Broadwell PRM says:
*
* MIPCountLOD defines the LOD that will be rendered into.
* SurfaceMinLOD is ignored.
*/
template.MIPCountLOD = range->baseMipLevel;
template.SurfaceMinLOD = 0;
} else {
/* For non render target surfaces, the hardware interprets field
* MIPCount/LOD as MIPCount. The range of levels accessible by the
* sampler engine is [SurfaceMinLOD, SurfaceMinLOD + MIPCountLOD].
*/
template.SurfaceMinLOD = range->baseMipLevel;
template.MIPCountLOD = MAX2(range->levelCount, 1) - 1;
}
GENX(RENDER_SURFACE_STATE_pack)(NULL, state_map, &template);
}
VkResult genX(CreateSampler)(
VkDevice _device,
const VkSamplerCreateInfo* pCreateInfo,

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@ -21,53 +21,6 @@
* IN THE SOFTWARE.
*/
static const uint8_t
anv_surftype(const struct anv_image *image, VkImageViewType view_type,
bool storage)
{
switch (view_type) {
default:
unreachable("bad VkImageViewType");
case VK_IMAGE_VIEW_TYPE_1D:
case VK_IMAGE_VIEW_TYPE_1D_ARRAY:
assert(image->type == VK_IMAGE_TYPE_1D);
return SURFTYPE_1D;
case VK_IMAGE_VIEW_TYPE_CUBE:
case VK_IMAGE_VIEW_TYPE_CUBE_ARRAY:
assert(image->type == VK_IMAGE_TYPE_2D);
return storage ? SURFTYPE_2D : SURFTYPE_CUBE;
case VK_IMAGE_VIEW_TYPE_2D:
case VK_IMAGE_VIEW_TYPE_2D_ARRAY:
assert(image->type == VK_IMAGE_TYPE_2D);
return SURFTYPE_2D;
case VK_IMAGE_VIEW_TYPE_3D:
assert(image->type == VK_IMAGE_TYPE_3D);
return SURFTYPE_3D;
}
}
static enum isl_format
anv_surface_format(const struct anv_device *device, enum isl_format format,
bool storage)
{
if (storage) {
return isl_lower_storage_image_format(&device->isl_dev, format);
} else {
return format;
}
}
#if GEN_GEN > 7 || GEN_IS_HASWELL
static const uint32_t vk_to_gen_swizzle[] = {
[VK_COMPONENT_SWIZZLE_ZERO] = SCS_ZERO,
[VK_COMPONENT_SWIZZLE_ONE] = SCS_ONE,
[VK_COMPONENT_SWIZZLE_R] = SCS_RED,
[VK_COMPONENT_SWIZZLE_G] = SCS_GREEN,
[VK_COMPONENT_SWIZZLE_B] = SCS_BLUE,
[VK_COMPONENT_SWIZZLE_A] = SCS_ALPHA
};
#endif
static inline uint32_t
vk_to_gen_tex_filter(VkFilter filter, bool anisotropyEnable)
{