docs: Mark GL_KHR_no_error as done.

Drivers have supported KHR_no_error for a while.  We'd been leaving it
marked as "in progress" because there's a zillion places that could get
slightly more optimized.  But, Timothy and Samuel have already done
piles of work, and I think we have a solid implementation at this point.

Let's check it off the list.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
This commit is contained in:
Kenneth Graunke 2017-10-24 10:34:10 -07:00
parent 66b4a7a79e
commit b704538b00
1 changed files with 1 additions and 1 deletions

View File

@ -233,7 +233,7 @@ GL 4.6, GLSL 4.60
GL_ARB_spirv_extensions in progress (Nicolai Hähnle, Ian Romanick)
GL_ARB_texture_filter_anisotropic DONE (i965, nv50, nvc0, r600, radeonsi, softpipe (*), llvmpipe (*))
GL_ARB_transform_feedback_overflow_query DONE (i965/gen6+, radeonsi, llvmpipe, softpipe)
GL_KHR_no_error started (Timothy Arceri)
GL_KHR_no_error DONE (all drivers)
(*) softpipe and llvmpipe advertise 16x anisotropy but simply ignore the setting