gallium/hud: add a simple HUD view that only draws text

Add this prefix to the env var: "simple," For example:
    GALLIUM_HUD=simple,fps

The X coordinates are the same, but the Y coordinates are different, because
there is only text.

'+' happens to behave the same as "\n".
',' happens to behave the same as "\n\n".
This commit is contained in:
Marek Olšák 2018-04-04 18:20:53 -04:00
parent 506671594a
commit b6ad7075b9
2 changed files with 60 additions and 15 deletions

View File

@ -398,6 +398,26 @@ hud_pane_accumulate_vertices(struct hud_context *hud,
hud->whitelines.num_vertices += num/2;
}
static void
hud_pane_accumulate_vertices_simple(struct hud_context *hud,
const struct hud_pane *pane)
{
struct hud_graph *gr;
unsigned i;
char str[32];
/* draw info below the pane */
i = 0;
LIST_FOR_EACH_ENTRY(gr, &pane->graph_list, head) {
unsigned x = pane->x1;
unsigned y = pane->y_simple + i*hud->font.glyph_height;
number_to_human_readable(gr->current_value, pane->type, str);
hud_draw_string(hud, x, y, "%s: %s", gr->name, str);
i++;
}
}
static void
hud_pane_draw_colored_objects(struct hud_context *hud,
const struct hud_pane *pane)
@ -547,6 +567,23 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex)
}
pipe_resource_reference(&hud->bg.vbuf.buffer.resource, NULL);
/* draw accumulated vertices for text */
if (hud->text.num_vertices) {
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
&hud->text.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
}
pipe_resource_reference(&hud->text.vbuf.buffer.resource, NULL);
if (hud->simple) {
cso_restore_state(cso);
cso_restore_constant_buffer_slot0(cso, PIPE_SHADER_VERTEX);
pipe_surface_reference(&surf, NULL);
return;
}
/* draw accumulated vertices for white lines */
cso_set_blend(cso, &hud->no_blend);
@ -568,17 +605,8 @@ hud_draw_results(struct hud_context *hud, struct pipe_resource *tex)
}
pipe_resource_reference(&hud->whitelines.vbuf.buffer.resource, NULL);
/* draw accumulated vertices for text */
cso_set_blend(cso, &hud->alpha_blend);
if (hud->text.num_vertices) {
cso_set_vertex_buffers(cso, cso_get_aux_vertex_buffer_slot(cso), 1,
&hud->text.vbuf);
cso_set_fragment_shader_handle(hud->cso, hud->fs_text);
cso_draw_arrays(cso, PIPE_PRIM_QUADS, 0, hud->text.num_vertices);
}
pipe_resource_reference(&hud->text.vbuf.buffer.resource, NULL);
/* draw the rest */
cso_set_blend(cso, &hud->alpha_blend);
cso_set_rasterizer(cso, &hud->rasterizer_aa_lines);
LIST_FOR_EACH_ENTRY(pane, &hud->pane_list, head) {
if (pane)
@ -678,7 +706,10 @@ hud_stop_queries(struct hud_context *hud, struct pipe_context *pipe)
}
}
hud_pane_accumulate_vertices(hud, pane);
if (hud->simple)
hud_pane_accumulate_vertices_simple(hud, pane);
else
hud_pane_accumulate_vertices(hud, pane);
}
/* unmap the uploader's vertex buffer before drawing */
@ -842,6 +873,7 @@ hud_pane_update_dyn_ceiling(struct hud_graph *gr, struct hud_pane *pane)
static struct hud_pane *
hud_pane_create(struct hud_context *hud,
unsigned x1, unsigned y1, unsigned x2, unsigned y2,
unsigned y_simple,
unsigned period, uint64_t max_value, uint64_t ceiling,
boolean dyn_ceiling, boolean sort_items)
{
@ -855,6 +887,7 @@ hud_pane_create(struct hud_context *hud,
pane->y1 = y1;
pane->x2 = x2;
pane->y2 = y2;
pane->y_simple = y_simple;
pane->inner_x1 = x1 + 1;
pane->inner_x2 = x2 - 1;
pane->inner_y1 = y1 + 1;
@ -1156,7 +1189,7 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
char name_a[256], s[256];
char *name;
struct hud_pane *pane = NULL;
unsigned x = 10, y = 10;
unsigned x = 10, y = 10, y_simple = 10;
unsigned width = 251, height = 100;
unsigned period = 500 * 1000; /* default period (1/2 second) */
uint64_t ceiling = UINT64_MAX;
@ -1166,6 +1199,11 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
boolean sort_items = false;
const char *period_env;
if (util_strncmp(env, "simple,", 7) == 0) {
hud->simple = true;
env += 7;
}
/*
* The GALLIUM_HUD_PERIOD env var sets the graph update rate.
* The env var is in seconds (a float).
@ -1194,8 +1232,8 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
column_width = width > column_width ? width : column_width;
if (!pane) {
pane = hud_pane_create(hud, x, y, x + width, y + height, period, 10,
ceiling, dyn_ceiling, sort_items);
pane = hud_pane_create(hud, x, y, x + width, y + height, y_simple,
period, 10, ceiling, dyn_ceiling, sort_items);
if (!pane)
return;
}
@ -1414,6 +1452,7 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
break;
y += height + hud->font.glyph_height * (pane->num_graphs + 2);
y_simple += hud->font.glyph_height * (pane->num_graphs + 1);
height = 100;
if (pane && pane->num_graphs) {
@ -1425,6 +1464,7 @@ hud_parse_env_var(struct hud_context *hud, struct pipe_screen *screen,
case ';':
env++;
y = 10;
y_simple = 10;
x += column_width + hud->font.glyph_width * 9;
height = 100;
@ -1513,6 +1553,10 @@ print_help(struct pipe_screen *screen)
puts(" the Y axis does not go above the restriction imposed by 'c' while");
puts(" still adjusting the value of the Y axis down when appropriate.");
puts("");
puts(" You can change behavior of the whole HUD by adding these options at");
puts(" the beginning of the environment variable:");
puts(" 'simple,' disables all the fancy stuff and only draws text.");
puts("");
puts(" Example: GALLIUM_HUD=\".w256.h64.x1600.y520.d.c1000fps+cpu,.datom-count\"");
puts("");
puts(" Available names:");

View File

@ -41,6 +41,7 @@ enum hud_counter {
struct hud_context {
int refcount;
bool simple;
/* Context where queries are executed. */
struct pipe_context *record_pipe;
@ -118,7 +119,7 @@ struct hud_graph {
struct hud_pane {
struct list_head head;
struct hud_context *hud;
unsigned x1, y1, x2, y2;
unsigned x1, y1, x2, y2, y_simple;
unsigned inner_x1;
unsigned inner_y1;
unsigned inner_x2;