glx: set the loader_logger early and for everyone
Currently we set the logger only for DRI3. Even though it's used nearly
everywhere. For platforms where we don't the function is effectively a
no-op.
With this in place, LIBGL_DEBUG=verbose works across the board.
Fixes: d971a4230d
("loader: Factor out the common driver opening logic from each loader.")
Cc: Eric Anholt <eric@anholt.net>
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4084>
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@ -1105,8 +1105,6 @@ dri3_create_display(Display * dpy)
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pdp->base.destroyDisplay = dri3_destroy_display;
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pdp->base.createScreen = dri3_create_screen;
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loader_set_logger(dri_message);
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pdp->loader_extensions = loader_extensions;
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return &pdp->base;
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@ -50,6 +50,7 @@
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#include "glxextensions.h"
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#include "util/debug.h"
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#include "dri_common.h"
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#include <X11/Xlib-xcb.h>
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#include <xcb/xcb.h>
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@ -907,6 +908,9 @@ __glXInitialize(Display * dpy)
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dpyPriv->drawHash = __glxHashCreate();
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/* Set the logger before the *CreateDisplay functions. */
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loader_set_logger(dri_message);
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/*
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** Initialize the direct rendering per display data and functions.
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** Note: This _must_ be done before calling any other DRI routines
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