intel/fs: Don't pull CS push constants if uses_inline_data
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/8637>
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@ -1035,6 +1035,7 @@ struct brw_cs_prog_data {
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bool uses_barrier;
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bool uses_num_work_groups;
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bool uses_inline_data;
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bool uses_btd_stack_ids;
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struct {
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@ -1670,7 +1670,16 @@ fs_visitor::assign_curb_setup()
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uint64_t used = 0;
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if (stage == MESA_SHADER_COMPUTE && devinfo->verx10 >= 125) {
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if (stage == MESA_SHADER_COMPUTE &&
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brw_cs_prog_data(prog_data)->uses_inline_data) {
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/* With COMPUTE_WALKER, we can push up to one register worth of data via
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* the inline data parameter in the COMPUTE_WALKER command itself.
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*
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* TODO: Support inline data and push at the same time.
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*/
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assert(devinfo->verx10 >= 125);
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assert(uniform_push_length <= 1);
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} else if (stage == MESA_SHADER_COMPUTE && devinfo->verx10 >= 125) {
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fs_builder ubld = bld.exec_all().group(8, 0).at(
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cfg->first_block(), cfg->first_block()->start());
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