st/nir: Drop unused parameter from st_nir_assign_uniform_locations().
ARB programs won't have one of these, and we don't use it anyway. Reviewed-by: Rob Clark <robdclark@gmail.com>
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@ -240,7 +240,6 @@ st_nir_lookup_parameter_index(const struct gl_program_parameter_list *params,
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static void
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st_nir_assign_uniform_locations(struct gl_context *ctx,
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struct gl_program *prog,
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struct gl_shader_program *shader_program,
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struct exec_list *uniform_list, unsigned *size)
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{
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int max = 0;
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@ -848,7 +847,7 @@ st_finalize_nir(struct st_context *st, struct gl_program *prog,
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NIR_PASS_V(nir, nir_lower_atomics_to_ssbo,
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st->ctx->Const.Program[nir->info.stage].MaxAtomicBuffers);
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st_nir_assign_uniform_locations(st->ctx, prog, shader_program,
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st_nir_assign_uniform_locations(st->ctx, prog,
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&nir->uniforms, &nir->num_uniforms);
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if (st->ctx->Const.PackedDriverUniformStorage) {
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