r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex shaders
Despite the docs, the corresponding hardware instructions are r5xx-only.
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@ -619,12 +619,18 @@ void r3xx_compile_vertex_program(struct r300_vertex_program_compiler* compiler)
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debug_program_log(compiler, "after emulate branches");
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{
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if (compiler->Base.is_r500) {
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struct radeon_program_transformation transformations[] = {
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{ &r300_transform_vertex_alu, 0 },
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{ &r300_transform_trig_scale_vertex, 0 }
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};
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radeonLocalTransform(&compiler->Base, 2, transformations);
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} else {
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struct radeon_program_transformation transformations[] = {
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{ &r300_transform_vertex_alu, 0 },
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{ &radeonTransformTrigSimple, 0 }
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};
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radeonLocalTransform(&compiler->Base, 2, transformations);
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}
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debug_program_log(compiler, "after native rewrite");
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