i965: Make precompile functions accessible from C.

Previously, the prototypes for brw_vs/gs/fs_precompile were scattered
between brw_vs.h (C), brw_gs.h (C), and brw_fs.h (C++ only).  Also,
brw_fs_precompile had C++ linkage, while the others were C.

This patch moves all the prototypes to a central location (brw_shader.h)
and makes brw_fs_precompile have C linkage.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
This commit is contained in:
Kenneth Graunke 2014-11-23 23:46:39 -08:00
parent 62b425448c
commit b55777f39d
5 changed files with 19 additions and 10 deletions

View File

@ -3748,7 +3748,7 @@ brw_wm_fs_emit(struct brw_context *brw,
return g.get_assembly(final_assembly_size);
}
bool
extern "C" bool
brw_fs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog)

View File

@ -797,8 +797,5 @@ private:
bool brw_do_channel_expressions(struct exec_list *instructions);
bool brw_do_vector_splitting(struct exec_list *instructions);
bool brw_fs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
struct brw_reg brw_reg_from_fs_reg(fs_reg *reg);

View File

@ -34,9 +34,6 @@ struct gl_context;
struct gl_shader_program;
struct gl_program;
bool brw_gs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
bool brw_gs_prog_data_compare(const void *a, const void *b);
#ifdef __cplusplus

View File

@ -192,3 +192,21 @@ enum brw_reg_type brw_type_for_base_type(const struct glsl_type *type);
enum brw_conditional_mod brw_conditional_for_comparison(unsigned int op);
uint32_t brw_math_function(enum opcode op);
const char *brw_instruction_name(enum opcode op);
#ifdef __cplusplus
extern "C" {
#endif
bool brw_vs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
bool brw_gs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
bool brw_fs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
#ifdef __cplusplus
}
#endif

View File

@ -89,9 +89,6 @@ const unsigned *brw_vs_emit(struct brw_context *brw,
struct brw_vs_prog_data *prog_data,
void *mem_ctx,
unsigned *program_size);
bool brw_vs_precompile(struct gl_context *ctx,
struct gl_shader_program *shader_prog,
struct gl_program *prog);
void brw_vs_debug_recompile(struct brw_context *brw,
struct gl_shader_program *prog,
const struct brw_vs_prog_key *key);