pack: fix indentation (trivial)
just saw this while looking for other problems. Signed-off-by: Dave Airlie <airlied@redhat.com>
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@ -2245,7 +2245,7 @@ get_component_mapping(GLenum format,
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*gSrc = 0;
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*rSrc = *bSrc = *aSrc = -1;
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break;
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case GL_BLUE:
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case GL_BLUE:
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case GL_BLUE_INTEGER_EXT:
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*bSrc = 0;
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*rSrc = *gSrc = *aSrc = -1;
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