radv: handle final layouts at end of every subpass and render pass

That shouldn't change anything as we check if the last
subpass id is the final subpass.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2019-01-29 22:18:54 +01:00
parent 5699ac0078
commit b509013060
1 changed files with 38 additions and 22 deletions

View File

@ -3389,6 +3389,19 @@ void radv_TrimCommandPool(
}
}
static uint32_t
radv_get_subpass_id(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_cmd_state *state = &cmd_buffer->state;
uint32_t subpass_id = state->subpass - state->pass->subpasses;
/* The id of this subpass shouldn't exceed the number of subpasses in
* this render pass minus 1.
*/
assert(subpass_id < state->pass->subpass_count);
return subpass_id;
}
static void
radv_cmd_buffer_begin_subpass(struct radv_cmd_buffer *cmd_buffer,
uint32_t subpass_id)
@ -3416,6 +3429,29 @@ radv_cmd_buffer_begin_subpass(struct radv_cmd_buffer *cmd_buffer,
assert(cmd_buffer->cs->cdw <= cdw_max);
}
static void
radv_cmd_buffer_end_subpass(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_cmd_state *state = &cmd_buffer->state;
const struct radv_subpass *subpass = state->subpass;
uint32_t subpass_id = radv_get_subpass_id(cmd_buffer);
radv_cmd_buffer_resolve_subpass(cmd_buffer);
for (uint32_t i = 0; i < subpass->attachment_count; ++i) {
const uint32_t a = subpass->attachments[i].attachment;
if (a == VK_ATTACHMENT_UNUSED)
continue;
if (state->pass->attachments[a].last_subpass_idx != subpass_id)
continue;
VkImageLayout layout = state->pass->attachments[a].final_layout;
radv_handle_subpass_image_transition(cmd_buffer,
(struct radv_subpass_attachment){a, layout});
}
}
void radv_CmdBeginRenderPass(
VkCommandBuffer commandBuffer,
const VkRenderPassBeginInfo* pRenderPassBegin,
@ -3446,28 +3482,14 @@ void radv_CmdBeginRenderPass2KHR(
pSubpassBeginInfo->contents);
}
static uint32_t
radv_get_subpass_id(struct radv_cmd_buffer *cmd_buffer)
{
struct radv_cmd_state *state = &cmd_buffer->state;
uint32_t subpass_id = state->subpass - state->pass->subpasses;
/* The id of this subpass shouldn't exceed the number of subpasses in
* this render pass minus 1.
*/
assert(subpass_id < state->pass->subpass_count);
return subpass_id;
}
void radv_CmdNextSubpass(
VkCommandBuffer commandBuffer,
VkSubpassContents contents)
{
RADV_FROM_HANDLE(radv_cmd_buffer, cmd_buffer, commandBuffer);
radv_cmd_buffer_resolve_subpass(cmd_buffer);
uint32_t prev_subpass = radv_get_subpass_id(cmd_buffer);
radv_cmd_buffer_end_subpass(cmd_buffer);
radv_cmd_buffer_begin_subpass(cmd_buffer, prev_subpass + 1);
}
@ -4336,13 +4358,7 @@ void radv_CmdEndRenderPass(
radv_subpass_barrier(cmd_buffer, &cmd_buffer->state.pass->end_barrier);
radv_cmd_buffer_resolve_subpass(cmd_buffer);
for (unsigned i = 0; i < cmd_buffer->state.framebuffer->attachment_count; ++i) {
VkImageLayout layout = cmd_buffer->state.pass->attachments[i].final_layout;
radv_handle_subpass_image_transition(cmd_buffer,
(struct radv_subpass_attachment){i, layout});
}
radv_cmd_buffer_end_subpass(cmd_buffer);
vk_free(&cmd_buffer->pool->alloc, cmd_buffer->state.attachments);