r600: consolidate clip state updates

Move some common code into one place, tess will also need
to use this function.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Dave Airlie 2015-11-24 06:48:20 +10:00
parent b8c524ff88
commit b502bae610
2 changed files with 16 additions and 17 deletions

View File

@ -1276,6 +1276,19 @@ static void update_gs_block_state(struct r600_context *rctx, unsigned enable)
}
}
static void r600_update_clip_state(struct r600_context *rctx,
struct r600_pipe_shader *current)
{
if (current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
current->shader.vs_position_window_space != rctx->clip_misc_state.clip_disable) {
rctx->clip_misc_state.pa_cl_vs_out_cntl = current->pa_cl_vs_out_cntl;
rctx->clip_misc_state.clip_dist_write = current->shader.clip_dist_write;
rctx->clip_misc_state.clip_disable = current->shader.vs_position_window_space;
r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
}
}
static bool r600_update_derived_state(struct r600_context *rctx)
{
struct pipe_context * ctx = (struct pipe_context*)rctx;
@ -1318,14 +1331,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
update_shader_atom(ctx, &rctx->geometry_shader, rctx->gs_shader->current);
update_shader_atom(ctx, &rctx->vertex_shader, rctx->gs_shader->current->gs_copy_shader);
/* Update clip misc state. */
if (rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
rctx->clip_misc_state.clip_disable != rctx->gs_shader->current->shader.vs_position_window_space) {
rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->gs_shader->current->gs_copy_shader->pa_cl_vs_out_cntl;
rctx->clip_misc_state.clip_dist_write = rctx->gs_shader->current->gs_copy_shader->shader.clip_dist_write;
rctx->clip_misc_state.clip_disable = rctx->gs_shader->current->shader.vs_position_window_space;
r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
}
r600_update_clip_state(rctx, rctx->gs_shader->current->gs_copy_shader);
rctx->b.streamout.enabled_stream_buffers_mask = rctx->gs_shader->current->gs_copy_shader->enabled_stream_buffers_mask;
}
@ -1353,14 +1359,7 @@ static bool r600_update_derived_state(struct r600_context *rctx)
update_shader_atom(ctx, &rctx->vertex_shader, rctx->vs_shader->current);
/* Update clip misc state. */
if (rctx->vs_shader->current->pa_cl_vs_out_cntl != rctx->clip_misc_state.pa_cl_vs_out_cntl ||
rctx->vs_shader->current->shader.clip_dist_write != rctx->clip_misc_state.clip_dist_write ||
rctx->clip_misc_state.clip_disable != rctx->vs_shader->current->shader.vs_position_window_space) {
rctx->clip_misc_state.pa_cl_vs_out_cntl = rctx->vs_shader->current->pa_cl_vs_out_cntl;
rctx->clip_misc_state.clip_dist_write = rctx->vs_shader->current->shader.clip_dist_write;
rctx->clip_misc_state.clip_disable = rctx->vs_shader->current->shader.vs_position_window_space;
r600_mark_atom_dirty(rctx, &rctx->clip_misc_state.atom);
}
r600_update_clip_state(rctx, rctx->vs_shader->current);
rctx->b.streamout.enabled_stream_buffers_mask = rctx->vs_shader->current->enabled_stream_buffers_mask;
}
}

View File

@ -1367,7 +1367,7 @@
#define V_008958_DI_PT_TRISTRIP 0x00000006
#define V_008958_DI_PT_UNUSED_0 0x00000007
#define V_008958_DI_PT_UNUSED_1 0x00000008
#define V_008958_DI_PT_UNUSED_2 0x00000009
#define V_008958_DI_PT_PATCH 0x00000009
#define V_008958_DI_PT_LINELIST_ADJ 0x0000000A
#define V_008958_DI_PT_LINESTRIP_ADJ 0x0000000B
#define V_008958_DI_PT_TRILIST_ADJ 0x0000000C