freedreno/a6xx: pre-calculate userconst stateobj size

The AnTuTu "garden" benchmark overflows the fixed size constbuffer
stateobject, so lets be more clever and calculate (a potentially
slightly pessimistic) actual size.

Signed-off-by: Rob Clark <robdclark@chromium.org>
This commit is contained in:
Rob Clark 2019-09-11 10:02:37 -07:00
parent 5a9dec7534
commit b4df115d3f
5 changed files with 45 additions and 3 deletions

View File

@ -527,6 +527,7 @@ struct ir3_ubo_analysis_state
struct ir3_ubo_range range[IR3_MAX_CONSTANT_BUFFERS];
uint32_t size;
uint32_t lower_count;
uint32_t cmdstream_size; /* for per-gen backend to stash required cmdstream size */
};

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@ -928,7 +928,8 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & DIRTY_CONST) {
struct fd_ringbuffer *vsconstobj = fd_submit_new_ringbuffer(
ctx->batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
ctx->batch->submit, vp->shader->ubo_state.cmdstream_size,
FD_RINGBUFFER_STREAMING);
ir3_emit_user_consts(ctx->screen, vp, vsconstobj,
&ctx->constbuf[PIPE_SHADER_VERTEX]);
@ -940,7 +941,8 @@ fd6_emit_state(struct fd_ringbuffer *ring, struct fd6_emit *emit)
if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & DIRTY_CONST) {
struct fd_ringbuffer *fsconstobj = fd_submit_new_ringbuffer(
ctx->batch->submit, 0x1000, FD_RINGBUFFER_STREAMING);
ctx->batch->submit, fp->shader->ubo_state.cmdstream_size,
FD_RINGBUFFER_STREAMING);
ir3_emit_user_consts(ctx->screen, fp, fsconstobj,
&ctx->constbuf[PIPE_SHADER_FRAGMENT]);

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@ -45,7 +45,21 @@ create_shader_stateobj(struct pipe_context *pctx, const struct pipe_shader_state
{
struct fd_context *ctx = fd_context(pctx);
struct ir3_compiler *compiler = ctx->screen->compiler;
return ir3_shader_create(compiler, cso, type, &ctx->debug, pctx->screen);
struct ir3_shader *shader =
ir3_shader_create(compiler, cso, type, &ctx->debug, pctx->screen);
unsigned packets, size;
/* pre-calculate size required for userconst stateobj: */
ir3_user_consts_size(&shader->ubo_state, &packets, &size);
/* also account for UBO addresses: */
packets += 1;
size += 2 * shader->const_state.num_ubos;
unsigned sizedwords = (4 * packets) + size;
shader->ubo_state.cmdstream_size = sizedwords * 4;
return shader;
}
static void *

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@ -211,6 +211,29 @@ emit_const(struct fd_screen *screen, struct fd_ringbuffer *ring,
offset, size, user_buffer, buffer);
}
/**
* Indirectly calculates size of cmdstream needed for ir3_emit_user_consts().
* Returns number of packets, and total size of all the payload.
*
* The value can be a worst-case, ie. some shader variants may not read all
* consts, etc.
*
* Returns size in dwords.
*/
void
ir3_user_consts_size(struct ir3_ubo_analysis_state *state,
unsigned *packets, unsigned *size)
{
*packets = *size = 0;
for (uint32_t i = 0; i < ARRAY_SIZE(state->range); i++) {
if (state->range[i].start < state->range[i].end) {
*size += state->range[i].end - state->range[i].start;
(*packets)++;
}
}
}
void
ir3_emit_user_consts(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf)

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@ -51,6 +51,8 @@ struct fd_constbuf_stateobj;
struct fd_shaderbuf_stateobj;
struct fd_shaderimg_stateobj;
void ir3_user_consts_size(struct ir3_ubo_analysis_state *state,
unsigned *packets, unsigned *size);
void ir3_emit_user_consts(struct fd_screen *screen, const struct ir3_shader_variant *v,
struct fd_ringbuffer *ring, struct fd_constbuf_stateobj *constbuf);
void ir3_emit_ubos(struct fd_screen *screen, const struct ir3_shader_variant *v,