ci: Don't forget to set NIR_VALIDATE in baremetal runs.

Given that a530 doesn't have cpufreq, we really don't have the time to be
running the validator on all of deqp.  This also helps explain why I had
to go to such a small fraction on the a3xx gles3 run (which we can now
increase).  However, a3xx gles2 seems to be fast enough that we can leave
it enabled and get coverage for older chips.

Because we run more tests now, clear out some stale xfails from the a3xx
list.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5089>
This commit is contained in:
Eric Anholt 2020-05-15 11:20:44 -07:00 committed by Marge Bot
parent 6839ad59e6
commit b4bccbde36
3 changed files with 8 additions and 33 deletions

View File

@ -851,6 +851,7 @@ arm64_a306_gles2:
DEQP_VER: gles2
DEQP_PARALLEL: 4
DEQP_EXPECTED_RENDERER: FD307
# NIR_VALIDATE=0 left intentionally unset as a3xx is fast enough at its small testsuite.
script:
- .gitlab-ci/bare-metal/fastboot.sh
needs:
@ -860,7 +861,7 @@ arm64_a306_gles2:
tags:
- google-freedreno-db410c
# Disabled due to flaky results
# Fractional run, single threaded, due to flaky results
arm64_a306_gles3:
extends:
- arm64_a306_gles2
@ -868,7 +869,8 @@ arm64_a306_gles3:
DEQP_VER: gles3
DEQP_PARALLEL: 1
CI_NODE_INDEX: 1
CI_NODE_TOTAL: 50
CI_NODE_TOTAL: 25
NIR_VALIDATE: 0
arm64_a530_gles2:
extends:
@ -882,6 +884,7 @@ arm64_a530_gles2:
DEQP_EXPECTED_FAILS: deqp-freedreno-a530-fails.txt
DEQP_SKIPS: deqp-freedreno-a530-skips.txt
DEQP_EXPECTED_RENDERER: FD530
NIR_VALIDATE: 0
tags:
- google-freedreno-db820c

View File

@ -67,8 +67,10 @@ for var in \
CI_RUNNER_DESCRIPTION \
DEQP_EXPECTED_RENDERER \
DEQP_PARALLEL \
DEQP_RUN_SUFFIX \
DEQP_VER \
FLAKES_CHANNEL \
NIR_VALIDATE \
; do
val=`echo ${!var} | sed 's|"||g'`
echo "export $var=\"${val}\"" >> rootfs/set-job-env-vars.sh

View File

@ -60,12 +60,6 @@ dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_dst_y
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_x
dEQP-GLES3.functional.fbo.blit.rect.nearest_consistency_min_reverse_src_y
dEQP-GLES3.functional.fbo.color.blend.r8_src_over
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8i
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.r8ui
dEQP-GLES3.functional.fbo.completeness.renderable.renderbuffer.color0.rgb10_a2ui
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8i
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.r8ui
dEQP-GLES3.functional.fbo.completeness.renderable.texture.color0.rgb10_a2ui
dEQP-GLES3.functional.fbo.depth.basic.depth24_stencil8
dEQP-GLES3.functional.fbo.depth.basic.depth32f_stencil8
dEQP-GLES3.functional.fbo.depth.basic.depth_component16
@ -154,7 +148,6 @@ dEQP-GLES3.functional.multisample.fbo_max_samples.proportionality_sample_coverag
dEQP-GLES3.functional.multisample.fbo_max_samples.sample_coverage_invert
dEQP-GLES3.functional.negative_api.buffer.blit_framebuffer_multisample
dEQP-GLES3.functional.negative_api.buffer.read_pixels_fbo_format_mismatch
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements
dEQP-GLES3.functional.negative_api.vertex_array.draw_elements_instanced
dEQP-GLES3.functional.negative_api.vertex_array.draw_range_elements
dEQP-GLES3.functional.occlusion_query.depth_clear
@ -179,8 +172,6 @@ dEQP-GLES3.functional.occlusion_query.scissor_stencil_write_stencil_clear
dEQP-GLES3.functional.occlusion_query.stencil_clear
dEQP-GLES3.functional.occlusion_query.stencil_write
dEQP-GLES3.functional.occlusion_query.stencil_write_stencil_clear
dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_clears
dEQP-GLES3.functional.pbo.renderbuffer.rgb10_a2ui_triangles
dEQP-GLES3.functional.polygon_offset.fixed16_displacement_with_units
dEQP-GLES3.functional.polygon_offset.fixed16_render_with_units
dEQP-GLES3.functional.rasterization.fbo.rbo_multisample_max.interpolation.lines_wide
@ -425,27 +416,7 @@ dEQP-GLES3.functional.state_query.integers.max_samples_getfloat
dEQP-GLES3.functional.state_query.integers.max_samples_getinteger64
dEQP-GLES3.functional.state_query.rbo.renderbuffer_component_size_color
dEQP-GLES3.functional.texture.mipmap.cube.max_level.linear_nearest
dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_2d
dEQP-GLES3.functional.texture.specification.basic_teximage2d.rgb10_a2ui_cube
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2ui_2d_array
dEQP-GLES3.functional.texture.specification.basic_teximage3d.rgb10_a2ui_3d
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2ui_2d
dEQP-GLES3.functional.texture.specification.basic_texsubimage2d.rgb10_a2ui_cube
dEQP-GLES3.functional.texture.specification.basic_texsubimage3d.rgb10_a2ui_3d
dEQP-GLES3.functional.texture.specification.random_teximage2d.cube_3
dEQP-GLES3.functional.texture.specification.teximage2d_depth.depth_component32f
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_2d
dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgb10_a2ui_cube
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_2d_array
dEQP-GLES3.functional.texture.specification.teximage3d_pbo.rgb10_a2ui_3d
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2ui_2d
dEQP-GLES3.functional.texture.specification.texstorage2d.format.rgb10_a2ui_cube
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2ui_2d_array
dEQP-GLES3.functional.texture.specification.texstorage3d.format.rgb10_a2ui_3d
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2ui_2d
dEQP-GLES3.functional.texture.specification.texsubimage2d_pbo.rgb10_a2ui_cube
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_2d_array
dEQP-GLES3.functional.texture.specification.texsubimage3d_pbo.rgb10_a2ui_3d
dEQP-GLES3.functional.texture.units.2_units.mixed.1
dEQP-GLES3.functional.texture.units.2_units.mixed.9
dEQP-GLES3.functional.texture.units.2_units.only_3d.5
@ -478,7 +449,6 @@ dEQP-GLES3.functional.texture.units.all_units.mixed.6
dEQP-GLES3.functional.texture.units.all_units.mixed.8
dEQP-GLES3.functional.texture.units.all_units.mixed.9
dEQP-GLES3.functional.texture.units.all_units.only_2d.0
dEQP-GLES3.functional.texture.units.all_units.only_2d.5
dEQP-GLES3.functional.texture.units.all_units.only_2d.6
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.0
dEQP-GLES3.functional.texture.units.all_units.only_2d_array.5
@ -487,7 +457,6 @@ dEQP-GLES3.functional.texture.units.all_units.only_3d.5
dEQP-GLES3.functional.texture.units.all_units.only_3d.6
dEQP-GLES3.functional.texture.units.all_units.only_cube.1
dEQP-GLES3.functional.texture.units.all_units.only_cube.2
dEQP-GLES3.functional.transform_feedback.basic_types.separate.points.highp_mat2x4
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_interleaved
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_lines_separate
dEQP-GLES3.functional.transform_feedback.interpolation.centroid.highp_vec4_triangles_interleaved
@ -506,6 +475,7 @@ dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.8
dEQP-GLES3.functional.transform_feedback.random.interleaved.lines.9
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.1
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.3
dEQP-GLES3.functional.transform_feedback.random.interleaved.triangles.8
dEQP-GLES3.functional.transform_feedback.random.separate.lines.10
dEQP-GLES3.functional.transform_feedback.random.separate.lines.2
dEQP-GLES3.functional.transform_feedback.random.separate.lines.4