pan/decode: Print "just right" count of texture pointers

The other commented lines just add noise/entropy we don't want, and can
in fact crash the trace due to asserts failing.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
This commit is contained in:
Alyssa Rosenzweig 2019-08-19 12:41:18 -07:00
parent a8bd3ad470
commit b4a214207c
1 changed files with 3 additions and 8 deletions

View File

@ -1926,12 +1926,7 @@ pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
int max_count = sizeof(t->payload) / sizeof(t->payload[0]);
assert (bitmap_count <= max_count);
/* Dump more to be safe, but not _that_ much more */
int safe_count = MIN2(bitmap_count * 2, max_count);
for (int i = 0; i < safe_count; ++i) {
char *prefix = (i >= bitmap_count) ? "// " : "";
for (int i = 0; i < bitmap_count; ++i) {
/* How we dump depends if this is a stride or a pointer */
if ((f.usage2 & MALI_TEX_MANUAL_STRIDE) && (i & 1)) {
@ -1940,10 +1935,10 @@ pandecode_vertex_tiler_postfix_pre(const struct mali_vertex_tiler_postfix *p,
uint32_t clamped_stride = stride_set;
int32_t stride = clamped_stride;
assert(stride_set == clamped_stride);
pandecode_log("%s(mali_ptr) %d /* stride */, \n", prefix, stride);
pandecode_log("(mali_ptr) %d /* stride */, \n", stride);
} else {
char *a = pointer_as_memory_reference(t->payload[i]);
pandecode_log("%s%s, \n", prefix, a);
pandecode_log("%s, \n", a);
free(a);
}
}