glsl: remove some deps on mtypes.h.

This should reduce having to rebuild parts of the GLSL compiler
when mtypes.h changes.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14437>
This commit is contained in:
Dave Airlie 2022-01-07 14:15:16 +10:00 committed by Marge Bot
parent 02bab148f9
commit b40958cbff
3 changed files with 4 additions and 3 deletions

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@ -37,7 +37,7 @@
#include "compiler/glsl_types.h"
#include "glsl_parser_extras.h"
#include "util/macros.h"
#include "main/mtypes.h"
#include "main/consts_exts.h"
/**
* Declarations of type flyweights (glsl_type::_foo_type) and

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@ -41,10 +41,11 @@
#include "linker.h"
#include "glsl_parser_extras.h"
#include "glsl_symbol_table.h"
#include "main/mtypes.h"
#include "main/consts_exts.h"
#include "main/uniforms.h"
#include "program/prog_statevars.h"
#include "program/prog_instruction.h"
#include "util/compiler.h"
#include "builtin_functions.h"
using namespace ir_builder;

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@ -27,7 +27,7 @@
#include "ast.h"
#include "glsl_parser_extras.h"
#include "glsl_parser.h"
#include "main/mtypes.h"
#include "main/consts_exts.h"
static int classify_identifier(struct _mesa_glsl_parse_state *, const char *,
unsigned name_len, YYSTYPE *output);