softpipe: More improvements for multithreaded softpipe.

Store only input and inout of a quad_header in job que.
This commit is contained in:
Michal Krol 2008-09-06 16:35:23 +02:00
parent 01f9e51203
commit b40732622f
1 changed files with 38 additions and 17 deletions

View File

@ -82,9 +82,8 @@ typedef void (* quad_job_routine)( struct setup_context *setup, uint thread, str
struct quad_job struct quad_job
{ {
int x, y; struct quad_header_input input;
unsigned mask; struct quad_header_inout inout;
struct quad_header quad;
quad_job_routine routine; quad_job_routine routine;
}; };
@ -104,7 +103,7 @@ struct quad_job_que
}; };
static void static void
add_quad_job( struct quad_job_que *que, int x, int y, unsigned mask, struct quad_header *quad, quad_job_routine routine ) add_quad_job( struct quad_job_que *que, struct quad_header *quad, quad_job_routine routine )
{ {
#if INSTANT_NOTEMPTY_NOTIFY #if INSTANT_NOTEMPTY_NOTIFY
boolean empty; boolean empty;
@ -126,10 +125,8 @@ add_quad_job( struct quad_job_que *que, int x, int y, unsigned mask, struct quad
/* Submit new job. /* Submit new job.
*/ */
que->jobs[que->last].x = x; que->jobs[que->last].input = quad->input;
que->jobs[que->last].y = y; que->jobs[que->last].inout = quad->inout;
que->jobs[que->last].mask = mask;
que->jobs[que->last].quad = *quad;
que->jobs[que->last].routine = routine; que->jobs[que->last].routine = routine;
que->last = (que->last + 1) % NUM_QUAD_JOBS; que->last = (que->last + 1) % NUM_QUAD_JOBS;
que->jobs_added++; que->jobs_added++;
@ -336,10 +333,17 @@ clip_emit_quad( struct setup_context *setup, struct quad_header *quad, uint thre
static void static void
clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
{ {
clip_emit_quad( setup, &job->quad, thread ); struct quad_header quad;
quad.input = job->input;
quad.inout = job->inout;
quad.coef = setup->quad.coef;
quad.posCoef = setup->quad.posCoef;
quad.nr_attrs = setup->quad.nr_attrs;
clip_emit_quad( setup, &quad, thread );
} }
#define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, 0, 0, 0, &setup->quad, clip_emit_quad_job ) #define CLIP_EMIT_QUAD(setup) add_quad_job( &setup->que, &setup->quad, clip_emit_quad_job )
#else #else
@ -351,13 +355,13 @@ clip_emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *j
* Emit a quad (pass to next stage). No clipping is done. * Emit a quad (pass to next stage). No clipping is done.
*/ */
static INLINE void static INLINE void
emit_quad( struct setup_context *setup, int x, int y, unsigned mask, struct quad_header *quad, uint thread ) emit_quad( struct setup_context *setup, struct quad_header *quad, uint thread )
{ {
struct softpipe_context *sp = setup->softpipe; struct softpipe_context *sp = setup->softpipe;
#if DEBUG_FRAGS
uint mask = quad->inout.mask;
#endif
quad->input.x0 = x;
quad->input.y0 = y;
quad->inout.mask = mask;
#if DEBUG_FRAGS #if DEBUG_FRAGS
if (mask & 1) setup->numFragsEmitted++; if (mask & 1) setup->numFragsEmitted++;
if (mask & 2) setup->numFragsEmitted++; if (mask & 2) setup->numFragsEmitted++;
@ -379,14 +383,31 @@ emit_quad( struct setup_context *setup, int x, int y, unsigned mask, struct quad
static void static void
emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job ) emit_quad_job( struct setup_context *setup, uint thread, struct quad_job *job )
{ {
emit_quad( setup, job->x, job->y, job->mask, &job->quad, thread ); struct quad_header quad;
quad.input = job->input;
quad.inout = job->inout;
quad.coef = setup->quad.coef;
quad.posCoef = setup->quad.posCoef;
quad.nr_attrs = setup->quad.nr_attrs;
emit_quad( setup, &quad, thread );
} }
#define EMIT_QUAD(setup,x,y,mask) add_quad_job( &setup->que, x, y, mask, &setup->quad, emit_quad_job ) #define EMIT_QUAD(setup,x,y,mask) do {\
setup->quad.input.x0 = x;\
setup->quad.input.y0 = y;\
setup->quad.inout.mask = mask;\
add_quad_job( &setup->que, &setup->quad, emit_quad_job );\
} while (0)
#else #else
#define EMIT_QUAD(setup,x,y,mask) emit_quad( setup, x, y, mask, &setup->quad, 0 ) #define EMIT_QUAD(setup,x,y,mask) do {\
setup->quad.input.x0 = x;\
setup->quad.input.y0 = y;\
setup->quad.inout.mask = mask;\
emit_quad( setup, &setup->quad, 0 );\
} while (0)
#endif #endif