panfrost: Handle PIPE_FORMAT_R10G10B10A2_USCALED
Same format code as UINT... might be different in how it's fed into a shader but we'll deal with that when we get there. Fixes dEQP-GLES3.functional.vertex_arrays.single_attribute.output_types.usigned_int2_10_10_10.components4_vec2_quads1 Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com> Reviewed-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
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@ -174,6 +174,8 @@ panfrost_find_format(const struct util_format_description *desc) {
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case PIPE_FORMAT_R10G10B10A2_UINT:
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case PIPE_FORMAT_B10G10R10A2_UINT:
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case PIPE_FORMAT_R10G10B10A2_USCALED:
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case PIPE_FORMAT_B10G10R10A2_USCALED:
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return MALI_RGB10_A2UI;
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case PIPE_FORMAT_R10G10B10A2_SSCALED:
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