freedreno/ir3: make compile fails more visible

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5907>
This commit is contained in:
Rob Clark 2020-07-11 13:21:36 -07:00 committed by Marge Bot
parent 788792fc46
commit b3ca55f5aa
1 changed files with 4 additions and 2 deletions

View File

@ -176,13 +176,15 @@ compile_variant(struct ir3_shader_variant *v)
{
int ret = ir3_compile_shader_nir(v->shader->compiler, v);
if (ret) {
debug_error("compile failed!");
_debug_printf("compile failed! (%s:%s)", v->shader->nir->info.name,
v->shader->nir->info.label);
return false;
}
assemble_variant(v);
if (!v->bin) {
debug_error("assemble failed!");
_debug_printf("assemble failed! (%s:%s)", v->shader->nir->info.name,
v->shader->nir->info.label);
return false;
}