iris: try to hack around binder issue

This commit is contained in:
Kenneth Graunke 2018-08-21 11:50:56 -07:00
parent d2516358f9
commit b3bb33c4c1
3 changed files with 16 additions and 8 deletions

View File

@ -59,6 +59,9 @@
#define BTP_ALIGNMENT 32
/* Avoid using offset 0, tools consider it NULL */
#define INIT_INSERT_POINT BTP_ALIGNMENT
/**
* Reserve a block of space in the binder, given the raw size in bytes.
*/
@ -94,7 +97,7 @@ iris_binder_reserve(struct iris_batch *batch, unsigned size)
* Note that you must actually populate the new binding tables after
* calling this command - the new area is uninitialized.
*/
void
bool
iris_binder_reserve_3d(struct iris_batch *batch,
struct iris_context *ice)
{
@ -118,9 +121,10 @@ iris_binder_reserve_3d(struct iris_batch *batch,
}
if (total_size == 0)
return;
return false;
uint32_t offset = iris_binder_reserve(batch, total_size);
bool flushed = offset == INIT_INSERT_POINT;
/* Assign space and record the current binding table. */
for (int stage = 0; stage <= MESA_SHADER_FRAGMENT; stage++) {
@ -130,10 +134,9 @@ iris_binder_reserve_3d(struct iris_batch *batch,
binder->bt_offset[stage] = sizes[stage] > 0 ? offset : 0;
offset += sizes[stage];
}
}
/* Avoid using offset 0, tools consider it NULL */
#define INIT_INSERT_POINT BTP_ALIGNMENT
return flushed;
}
void
iris_init_binder(struct iris_binder *binder, struct iris_bufmgr *bufmgr)

View File

@ -53,7 +53,7 @@ void iris_init_binder(struct iris_binder *binder, struct iris_bufmgr *bufmgr);
bool iris_binder_is_empty(struct iris_binder *binder);
void iris_destroy_binder(struct iris_binder *binder);
uint32_t iris_binder_reserve(struct iris_batch *batch, unsigned size);
void iris_binder_reserve_3d(struct iris_batch *batch,
bool iris_binder_reserve_3d(struct iris_batch *batch,
struct iris_context *ice);
#endif

View File

@ -64,8 +64,13 @@ iris_draw_vbo(struct pipe_context *ctx, const struct pipe_draw_info *info)
IRIS_DIRTY_BINDINGS_FS;
}
// XXX: don't do this unless things are dirty...
iris_binder_reserve_3d(batch, ice);
if (iris_binder_reserve_3d(batch, ice)) {
ice->state.dirty |= IRIS_DIRTY_BINDINGS_VS |
IRIS_DIRTY_BINDINGS_TCS |
IRIS_DIRTY_BINDINGS_TES |
IRIS_DIRTY_BINDINGS_GS |
IRIS_DIRTY_BINDINGS_FS;
}
ice->vtbl.upload_render_state(ice, batch, info);
ice->state.dirty = 0ull;