*** empty log message ***

This commit is contained in:
Jon Taylor 1999-08-21 08:53:27 +00:00
parent 035e96ec3c
commit b35b28e4d9
7 changed files with 34 additions and 30 deletions

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@ -31,8 +31,8 @@ ggi_visual_t vis,vis_mem;
GGIMesaContext ctx;
int screen_x=320,screen_y=200;
ggi_graphtype bpp=GT_16BIT;
int screen_x=GGI_AUTO,screen_y=GGI_AUTO;
ggi_graphtype bpp=GT_AUTO;
//#define ZBUFFER
@ -318,9 +318,32 @@ double Display(GLuint l,int *maxframes)
return len;
}
int main(int argc,char **argv)
void visible(int vis)
{
if (vis == GLUT_VISIBLE)
glutIdleFunc(idle);
else
glutIdleFunc(NULL);
}
int main(int argc, char *argv[])
{
glutInit(&argc, argv);
glutInitDisplayMode(GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE);
glutInitWindowPosition(0, 0);
glutInitWindowSize(300, 300);
glutCreateWindow("asc-view");
init();
glutDisplayFunc(draw);
glutReshapeFunc(reshape);
glutKeyboardFunc(key);
glutSpecialFunc(special);
glutVisibilityFunc(visible);
glutMainLoop();
#if 0
GLuint l;
char *file;
int maxframes=0;
@ -348,6 +371,7 @@ int main(int argc,char **argv)
ggiClose(vis);
ggiClose(vis_mem);
ggiExit();
#endif
return 0;
}

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@ -1,4 +1,4 @@
/* $Id: gears.c,v 1.1 1999/08/21 06:27:37 jtaylor Exp $ */
/* $Id: gears.c,v 1.2 1999/08/21 08:53:27 jtaylor Exp $ */
/*
* 3-D gear wheels. This program is in the public domain.
@ -8,26 +8,6 @@
/* Conversion to GLUT by Mark J. Kilgard */
/*
* $Log: gears.c,v $
* Revision 1.1 1999/08/21 06:27:37 jtaylor
* *** empty log message ***
*
* Revision 1.5 1999/07/31 21:51:09 jtaylor
* *** empty log message ***
*
* Revision 3.2 1999/06/03 17:07:36 brianp
* an extra quad was being drawn in front and back faces
*
* Revision 3.1 1998/11/03 02:49:10 brianp
* added fps output
*
* Revision 3.0 1998/02/14 18:42:29 brianp
* initial rev
*
*/
#include <math.h>
#include <stdlib.h>
#include <stdio.h>

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@ -31,5 +31,5 @@
#define FB_TYPE uint16
#define FB_BITS 15
#include "../common/linear.c"
#include "linear.c"

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@ -31,5 +31,5 @@
#define FB_TYPE uint16
#define FB_BITS 16
#include "../common/linear.c"
#include "linear.c"

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@ -31,5 +31,5 @@
#define FB_TYPE uint32
#define FB_BITS 24
#include "../common/linear.c"
#include "linear.c"

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@ -31,5 +31,5 @@
#define FB_TYPE uint32
#define FB_BITS 32
#include "../common/linear.c"
#include "linear.c"

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@ -31,5 +31,5 @@
#define FB_TYPE uint8
#define FB_BITS 8
#include "../common/linear.c"
#include "linear.c"