st/mesa: implement DrawTransformFeedbackStream
Reviewed-by: Dave Airlie <airlied@redhat.com>
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@ -54,9 +54,9 @@ struct st_transform_feedback_object {
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struct pipe_stream_output_target *targets[PIPE_MAX_SO_BUFFERS];
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/* This encapsulates the count that can be used as a source for draw_vbo.
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* It contains a stream output target from the last call of
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* EndTransformFeedback. */
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struct pipe_stream_output_target *draw_count;
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* It contains stream output targets from the last call of
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* EndTransformFeedback for each stream. */
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struct pipe_stream_output_target *draw_count[MAX_VERTEX_STREAMS];
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};
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static inline struct st_transform_feedback_object *
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@ -88,7 +88,8 @@ st_delete_transform_feedback(struct gl_context *ctx,
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st_transform_feedback_object(obj);
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unsigned i;
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pipe_so_target_reference(&sobj->draw_count, NULL);
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for (i = 0; i < ARRAY_SIZE(sobj->draw_count); i++)
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pipe_so_target_reference(&sobj->draw_count[i], NULL);
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/* Unreference targets. */
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for (i = 0; i < sobj->num_targets; i++) {
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@ -123,9 +124,12 @@ st_begin_transform_feedback(struct gl_context *ctx, GLenum mode,
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struct st_buffer_object *bo = st_buffer_object(sobj->base.Buffers[i]);
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if (bo && bo->buffer) {
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unsigned stream =
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obj->shader_program->LinkedTransformFeedback.BufferStream[i];
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/* Check whether we need to recreate the target. */
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if (!sobj->targets[i] ||
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sobj->targets[i] == sobj->draw_count ||
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sobj->targets[i] == sobj->draw_count[stream] ||
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sobj->targets[i]->buffer != bo->buffer ||
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sobj->targets[i]->buffer_offset != sobj->base.Offset[i] ||
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sobj->targets[i]->buffer_size != sobj->base.Size[i]) {
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@ -178,23 +182,6 @@ st_resume_transform_feedback(struct gl_context *ctx,
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}
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static struct pipe_stream_output_target *
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st_transform_feedback_get_draw_target(struct gl_transform_feedback_object *obj)
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{
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struct st_transform_feedback_object *sobj =
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st_transform_feedback_object(obj);
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unsigned i;
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for (i = 0; i < ARRAY_SIZE(sobj->targets); i++) {
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if (sobj->targets[i]) {
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return sobj->targets[i];
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}
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}
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return NULL;
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}
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static void
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st_end_transform_feedback(struct gl_context *ctx,
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struct gl_transform_feedback_object *obj)
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@ -202,25 +189,41 @@ st_end_transform_feedback(struct gl_context *ctx,
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struct st_context *st = st_context(ctx);
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struct st_transform_feedback_object *sobj =
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st_transform_feedback_object(obj);
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unsigned i;
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cso_set_stream_outputs(st->cso_context, 0, NULL, NULL);
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pipe_so_target_reference(&sobj->draw_count,
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st_transform_feedback_get_draw_target(obj));
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/* The next call to glDrawTransformFeedbackStream should use the vertex
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* count from the last call to glEndTransformFeedback.
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* Therefore, save the targets for each stream.
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*
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* NULL means the vertex counter is 0 (initial state).
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*/
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for (i = 0; i < ARRAY_SIZE(sobj->draw_count); i++)
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pipe_so_target_reference(&sobj->draw_count[i], NULL);
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for (i = 0; i < ARRAY_SIZE(sobj->targets); i++) {
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unsigned stream =
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obj->shader_program->LinkedTransformFeedback.BufferStream[i];
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/* Is it not bound or already set for this stream? */
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if (!sobj->targets[i] || sobj->draw_count[stream])
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continue;
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pipe_so_target_reference(&sobj->draw_count[stream], sobj->targets[i]);
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}
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}
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bool
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st_transform_feedback_draw_init(struct gl_transform_feedback_object *obj,
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struct pipe_draw_info *out)
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unsigned stream, struct pipe_draw_info *out)
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{
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struct st_transform_feedback_object *sobj =
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st_transform_feedback_object(obj);
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if (sobj->draw_count == NULL)
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return false;
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out->count_from_stream_output = sobj->draw_count;
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return true;
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out->count_from_stream_output = sobj->draw_count[stream];
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return out->count_from_stream_output != NULL;
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}
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@ -40,7 +40,7 @@ st_init_xformfb_functions(struct dd_function_table *functions);
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extern bool
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st_transform_feedback_draw_init(struct gl_transform_feedback_object *obj,
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struct pipe_draw_info *out);
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unsigned stream, struct pipe_draw_info *out);
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#endif /* ST_CB_XFORMFB_H */
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@ -243,7 +243,7 @@ st_draw_vbo(struct gl_context *ctx,
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/* Transform feedback drawing is always non-indexed. */
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/* Set info.count_from_stream_output. */
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if (tfb_vertcount) {
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if (st_transform_feedback_draw_init(tfb_vertcount, &info) == false)
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if (!st_transform_feedback_draw_init(tfb_vertcount, stream, &info))
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return;
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}
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}
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