vulkan/drm_syncobj: Implement WAIT_PENDING with a sync_file lookup
The v3dv kernel driver doesn't support timelines yet but we want threaded submit and that requires WAIT_PENDING. Fortunately, it should never sit in this loop for long in practice. The primary use-case is sorting out dependencies and these checks will always trivially succeed for non-shared semaphores because v3dv only has a single queue. Acked-by: Alejandro Piñeiro <apinheiro@igalia.com> Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15704>
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@ -23,10 +23,13 @@
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#include "vk_drm_syncobj.h"
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#include <sched.h>
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#include <xf86drm.h>
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#include "drm-uapi/drm.h"
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#include "util/os_time.h"
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#include "vk_device.h"
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#include "vk_log.h"
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#include "vk_util.h"
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@ -134,6 +137,73 @@ vk_drm_syncobj_reset(struct vk_device *device,
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return VK_SUCCESS;
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}
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static VkResult
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sync_has_sync_file(struct vk_device *device, struct vk_sync *sync)
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{
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uint32_t handle = to_drm_syncobj(sync)->syncobj;
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int fd = -1;
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int err = drmSyncobjExportSyncFile(device->drm_fd, handle, &fd);
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if (!err) {
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close(fd);
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return VK_SUCCESS;
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}
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/* On the off chance the sync_file export repeatedly fails for some
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* unexpected reason, we want to ensure this function will return success
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* eventually. Do a zero-time syncobj wait if the export failed.
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*/
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err = drmSyncobjWait(device->drm_fd, &handle, 1, 0 /* timeout */,
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DRM_SYNCOBJ_WAIT_FLAGS_WAIT_FOR_SUBMIT,
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NULL /* first_signaled */);
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if (!err) {
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return VK_SUCCESS;
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} else if (errno == ETIME) {
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return VK_TIMEOUT;
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} else {
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return vk_errorf(device, VK_ERROR_UNKNOWN,
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"DRM_IOCTL_SYNCOBJ_WAIT failed: %m");
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}
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}
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static VkResult
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spin_wait_for_sync_file(struct vk_device *device,
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uint32_t wait_count,
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const struct vk_sync_wait *waits,
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enum vk_sync_wait_flags wait_flags,
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uint64_t abs_timeout_ns)
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{
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if (wait_flags & VK_SYNC_WAIT_ANY) {
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while (1) {
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for (uint32_t i = 0; i < wait_count; i++) {
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VkResult result = sync_has_sync_file(device, waits[i].sync);
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if (result != VK_TIMEOUT)
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return result;
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}
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if (os_time_get_nano() >= abs_timeout_ns)
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return VK_TIMEOUT;
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sched_yield();
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}
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} else {
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for (uint32_t i = 0; i < wait_count; i++) {
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while (1) {
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VkResult result = sync_has_sync_file(device, waits[i].sync);
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if (result != VK_TIMEOUT)
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return result;
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if (os_time_get_nano() >= abs_timeout_ns)
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return VK_TIMEOUT;
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sched_yield();
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}
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}
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}
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return VK_SUCCESS;
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}
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static VkResult
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vk_drm_syncobj_wait_many(struct vk_device *device,
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uint32_t wait_count,
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@ -141,6 +211,16 @@ vk_drm_syncobj_wait_many(struct vk_device *device,
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enum vk_sync_wait_flags wait_flags,
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uint64_t abs_timeout_ns)
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{
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if ((wait_flags & VK_SYNC_WAIT_PENDING) &&
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!(waits[0].sync->type->features & VK_SYNC_FEATURE_TIMELINE)) {
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/* Sadly, DRM_SYNCOBJ_WAIT_FLAGS_WAIT_AVAILABLE was never implemented
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* for drivers that don't support timelines. Instead, we have to spin
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* on DRM_IOCTL_SYNCOBJ_FD_TO_HANDLE until it succeeds.
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*/
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return spin_wait_for_sync_file(device, wait_count, waits,
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wait_flags, abs_timeout_ns);
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}
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/* Syncobj timeouts are signed */
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abs_timeout_ns = MIN2(abs_timeout_ns, (uint64_t)INT64_MAX);
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@ -333,7 +413,8 @@ vk_drm_syncobj_get_type(int drm_fd)
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.features = VK_SYNC_FEATURE_BINARY |
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VK_SYNC_FEATURE_GPU_WAIT |
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VK_SYNC_FEATURE_CPU_RESET |
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VK_SYNC_FEATURE_CPU_SIGNAL,
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VK_SYNC_FEATURE_CPU_SIGNAL |
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VK_SYNC_FEATURE_WAIT_PENDING,
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.init = vk_drm_syncobj_init,
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.finish = vk_drm_syncobj_finish,
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.signal = vk_drm_syncobj_signal,
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@ -358,8 +439,7 @@ vk_drm_syncobj_get_type(int drm_fd)
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err = drmGetCap(drm_fd, DRM_CAP_SYNCOBJ_TIMELINE, &cap);
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if (err == 0 && cap != 0) {
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type.get_value = vk_drm_syncobj_get_value;
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type.features |= VK_SYNC_FEATURE_TIMELINE |
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VK_SYNC_FEATURE_WAIT_PENDING;
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type.features |= VK_SYNC_FEATURE_TIMELINE;
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}
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err = drmSyncobjDestroy(drm_fd, syncobj);
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