glsl: Make foreach macros usable from C by adding struct keyword.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
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@ -556,13 +556,13 @@ inline void exec_node::insert_before(exec_list *before)
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/**
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* This version is safe even if the current node is removed.
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*/
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#define foreach_list_safe(__node, __list) \
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for (exec_node * __node = (__list)->head, * __next = __node->next \
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; __next != NULL \
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#define foreach_list_safe(__node, __list) \
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for (struct exec_node * __node = (__list)->head, * __next = __node->next \
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; __next != NULL \
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; __node = __next, __next = __next->next)
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#define foreach_list(__node, __list) \
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for (exec_node * __node = (__list)->head \
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for (struct exec_node * __node = (__list)->head \
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; (__node)->next != NULL \
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; (__node) = (__node)->next)
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@ -572,19 +572,19 @@ inline void exec_node::insert_before(exec_list *before)
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* This is safe against either current node being removed or replaced.
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*/
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#define foreach_two_lists(__node1, __list1, __node2, __list2) \
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for (exec_node * __node1 = (__list1)->head, \
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* __node2 = (__list2)->head, \
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* __next1 = __node1->next, \
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* __next2 = __node2->next \
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for (struct exec_node * __node1 = (__list1)->head, \
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* __node2 = (__list2)->head, \
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* __next1 = __node1->next, \
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* __next2 = __node2->next \
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; __next1 != NULL && __next2 != NULL \
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; __node1 = __next1, \
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__node2 = __next2, \
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__next1 = __next1->next, \
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__next2 = __next2->next)
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#define foreach_list_const(__node, __list) \
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for (const exec_node * __node = (__list)->head \
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; (__node)->next != NULL \
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#define foreach_list_const(__node, __list) \
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for (const struct exec_node * __node = (__list)->head \
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; (__node)->next != NULL \
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; (__node) = (__node)->next)
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#define foreach_list_typed(__type, __node, __field, __list) \
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