softpipe: fix polygon stipple
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@ -262,10 +262,8 @@ softpipe_create( struct pipe_screen *screen )
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draw_install_aaline_stage(softpipe->draw, &softpipe->pipe);
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draw_install_aapoint_stage(softpipe->draw, &softpipe->pipe);
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#if USE_DRAW_STAGE_PSTIPPLE
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/* Do polygon stipple w/ texture map + frag prog? */
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draw_install_pstipple_stage(softpipe->draw, &softpipe->pipe);
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#endif
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sp_init_surface_functions(softpipe);
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