st/mesa: cleanup st_geometry_program structure

It's full of unused variables and variables only used
in st_translate_geometry_program.

Reviewed-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
Marek Olšák 2015-02-21 22:37:47 +01:00
parent 002aa75022
commit b039302fb7
3 changed files with 36 additions and 74 deletions

View File

@ -143,11 +143,6 @@ st_delete_program(struct gl_context *ctx, struct gl_program *prog)
if (stgp->glsl_to_tgsi)
free_glsl_to_tgsi_visitor(stgp->glsl_to_tgsi);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
}
break;
case GL_FRAGMENT_PROGRAM_ARB:
@ -207,11 +202,6 @@ st_program_string_notify( struct gl_context *ctx,
st_release_gp_variants(st, stgp);
if (stgp->tgsi.tokens) {
st_free_tokens((void *) stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
if (st->gp == stgp)
st->dirty.st |= ST_NEW_GEOMETRY_PROGRAM;
}

View File

@ -870,12 +870,14 @@ st_translate_geometry_program(struct st_context *st,
struct pipe_context *pipe = st->pipe;
GLuint attr;
GLbitfield64 inputsRead;
GLuint vslot = 0;
uint gs_num_inputs = 0;
uint gs_builtin_inputs = 0;
uint gs_array_offset = 0;
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
ubyte gs_output_semantic_name[PIPE_MAX_SHADER_OUTPUTS];
ubyte gs_output_semantic_index[PIPE_MAX_SHADER_OUTPUTS];
uint gs_num_outputs = 0;
@ -883,6 +885,7 @@ st_translate_geometry_program(struct st_context *st,
GLint i;
GLuint maxSlot = 0;
struct ureg_program *ureg;
struct pipe_shader_state state = {0};
struct st_gp_variant *gpv;
@ -900,9 +903,6 @@ st_translate_geometry_program(struct st_context *st,
return NULL;
}
/* which vertex output goes to the first geometry input */
vslot = 0;
memset(inputMapping, 0, sizeof(inputMapping));
memset(outputMapping, 0, sizeof(outputMapping));
@ -918,11 +918,6 @@ st_translate_geometry_program(struct st_context *st,
inputMapping[attr] = slot;
stgp->input_map[slot + gs_array_offset] = vslot - gs_builtin_inputs;
stgp->input_to_index[attr] = vslot;
stgp->index_to_input[vslot] = attr;
++vslot;
if (attr != VARYING_SLOT_PRIMITIVE_ID) {
gs_array_offset += 2;
} else
@ -935,40 +930,40 @@ st_translate_geometry_program(struct st_context *st,
switch (attr) {
case VARYING_SLOT_PRIMITIVE_ID:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_PRIMID;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_POS:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_POSITION;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL0:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_COL1:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
stgp->input_semantic_index[slot] = 1;
input_semantic_name[slot] = TGSI_SEMANTIC_COLOR;
input_semantic_index[slot] = 1;
break;
case VARYING_SLOT_FOGC:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_FOG;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_VERTEX:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPVERTEX;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST0:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_CLIP_DIST1:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
stgp->input_semantic_index[slot] = 1;
input_semantic_name[slot] = TGSI_SEMANTIC_CLIPDIST;
input_semantic_index[slot] = 1;
break;
case VARYING_SLOT_PSIZ:
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
stgp->input_semantic_index[slot] = 0;
input_semantic_name[slot] = TGSI_SEMANTIC_PSIZE;
input_semantic_index[slot] = 0;
break;
case VARYING_SLOT_TEX0:
case VARYING_SLOT_TEX1:
@ -979,16 +974,16 @@ st_translate_geometry_program(struct st_context *st,
case VARYING_SLOT_TEX6:
case VARYING_SLOT_TEX7:
if (st->needs_texcoord_semantic) {
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
stgp->input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
break;
}
/* fall through */
case VARYING_SLOT_VAR0:
default:
assert(attr >= VARYING_SLOT_VAR0 && attr < VARYING_SLOT_MAX);
stgp->input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
stgp->input_semantic_index[slot] =
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
input_semantic_index[slot] =
st_get_generic_varying_index(st, attr);
break;
}
@ -1120,12 +1115,6 @@ st_translate_geometry_program(struct st_context *st,
}
#endif
/* free old shader state, if any */
if (stgp->tgsi.tokens) {
st_free_tokens(stgp->tgsi.tokens);
stgp->tgsi.tokens = NULL;
}
ureg_property(ureg, TGSI_PROPERTY_GS_INPUT_PRIM, stgp->Base.InputType);
ureg_property(ureg, TGSI_PROPERTY_GS_OUTPUT_PRIM, stgp->Base.OutputType);
ureg_property(ureg, TGSI_PROPERTY_GS_MAX_OUTPUT_VERTICES,
@ -1141,8 +1130,8 @@ st_translate_geometry_program(struct st_context *st,
/* inputs */
gs_num_inputs,
inputMapping,
stgp->input_semantic_name,
stgp->input_semantic_index,
input_semantic_name,
input_semantic_index,
NULL,
NULL,
/* outputs */
@ -1160,8 +1149,8 @@ st_translate_geometry_program(struct st_context *st,
/* inputs */
gs_num_inputs,
inputMapping,
stgp->input_semantic_name,
stgp->input_semantic_index,
input_semantic_name,
input_semantic_index,
NULL,
/* outputs */
gs_num_outputs,
@ -1171,14 +1160,13 @@ st_translate_geometry_program(struct st_context *st,
FALSE,
FALSE);
stgp->num_inputs = gs_num_inputs;
stgp->tgsi.tokens = ureg_get_tokens( ureg, NULL );
state.tokens = ureg_get_tokens( ureg, NULL );
ureg_destroy( ureg );
if (stgp->glsl_to_tgsi) {
st_translate_stream_output_info(stgp->glsl_to_tgsi,
outputMapping,
&stgp->tgsi.stream_output);
&state.stream_output);
}
if ((ST_DEBUG & DEBUG_TGSI) && (ST_DEBUG & DEBUG_MESA)) {
@ -1187,13 +1175,15 @@ st_translate_geometry_program(struct st_context *st,
}
if (ST_DEBUG & DEBUG_TGSI) {
tgsi_dump(stgp->tgsi.tokens, 0);
tgsi_dump(state.tokens, 0);
debug_printf("\n");
}
/* fill in new variant */
gpv->driver_shader = pipe->create_gs_state(pipe, &stgp->tgsi);
gpv->driver_shader = pipe->create_gs_state(pipe, &state);
gpv->key = *key;
st_free_tokens(state.tokens);
return gpv;
}

View File

@ -203,24 +203,6 @@ struct st_geometry_program
struct gl_geometry_program Base; /**< The Mesa geometry program */
struct glsl_to_tgsi_visitor* glsl_to_tgsi;
/** map GP input back to VP output */
GLuint input_map[PIPE_MAX_SHADER_INPUTS];
/** maps a Mesa VARYING_SLOT_x to a packed TGSI input index */
GLuint input_to_index[VARYING_SLOT_MAX];
/** maps a TGSI input index back to a Mesa VARYING_SLOT_x */
GLuint index_to_input[PIPE_MAX_SHADER_INPUTS];
GLuint num_inputs;
GLuint input_to_slot[VARYING_SLOT_MAX]; /**< Maps VARYING_SLOT_x to slot */
GLuint num_input_slots;
ubyte input_semantic_name[PIPE_MAX_SHADER_INPUTS];
ubyte input_semantic_index[PIPE_MAX_SHADER_INPUTS];
struct pipe_shader_state tgsi;
struct st_gp_variant *variants;
};