i965: new state dump for sandybridge

Dump new state object on sandybridge for cc viewport, clip viewport,
depth stencil, cc and blend state.
This commit is contained in:
Zhenyu Wang 2010-09-17 11:17:26 +08:00
parent bf60f35934
commit b016a78b98
1 changed files with 135 additions and 5 deletions

View File

@ -161,6 +161,123 @@ static void dump_sf_viewport_state(struct brw_context *brw)
drm_intel_bo_unmap(brw->sf.vp_bo);
}
static void dump_clip_viewport_state(struct brw_context *brw)
{
const char *name = "CLIP VP";
struct brw_clipper_viewport *vp;
uint32_t vp_off;
if (brw->clip.vp_bo == NULL)
return;
drm_intel_bo_map(brw->clip.vp_bo, GL_FALSE);
vp = brw->clip.vp_bo->virtual;
vp_off = brw->clip.vp_bo->offset;
state_out(name, vp, vp_off, 0, "xmin = %f\n", vp->xmin);
state_out(name, vp, vp_off, 1, "xmax = %f\n", vp->xmax);
state_out(name, vp, vp_off, 2, "ymin = %f\n", vp->ymin);
state_out(name, vp, vp_off, 3, "ymax = %f\n", vp->ymax);
drm_intel_bo_unmap(brw->clip.vp_bo);
}
static void dump_cc_viewport_state(struct brw_context *brw)
{
const char *name = "CC VP";
struct brw_cc_viewport *vp;
uint32_t vp_off;
if (brw->cc.vp_bo == NULL)
return;
drm_intel_bo_map(brw->cc.vp_bo, GL_FALSE);
vp = brw->cc.vp_bo->virtual;
vp_off = brw->cc.vp_bo->offset;
state_out(name, vp, vp_off, 0, "min_depth = %f\n", vp->min_depth);
state_out(name, vp, vp_off, 1, "max_depth = %f\n", vp->max_depth);
drm_intel_bo_unmap(brw->cc.vp_bo);
}
static void dump_depth_stencil_state(struct brw_context *brw)
{
const char *name = "DEPTH STENCIL";
struct gen6_depth_stencil_state *ds;
uint32_t ds_off;
if (brw->cc.depth_stencil_state_bo == NULL)
return;
drm_intel_bo_map(brw->cc.depth_stencil_state_bo, GL_FALSE);
ds = brw->cc.depth_stencil_state_bo->virtual;
ds_off = brw->cc.depth_stencil_state_bo->offset;
state_out(name, ds, ds_off, 0, "stencil %sable, func %d, write %sable\n",
ds->ds0.stencil_enable ? "en" : "dis",
ds->ds0.stencil_func,
ds->ds0.stencil_write_enable ? "en" : "dis");
state_out(name, ds, ds_off, 1, "stencil test mask 0x%x, write mask 0x%x\n",
ds->ds1.stencil_test_mask, ds->ds1.stencil_write_mask);
state_out(name, ds, ds_off, 2, "depth test %sable, func %d, write %sable\n",
ds->ds2.depth_test_enable ? "en" : "dis",
ds->ds2.depth_test_func,
ds->ds2.depth_write_enable ? "en" : "dis");
drm_intel_bo_unmap(brw->cc.depth_stencil_state_bo);
}
static void dump_cc_state(struct brw_context *brw)
{
const char *name = "CC";
struct gen6_color_calc_state *cc;
uint32_t cc_off;
if (brw->cc.state_bo == NULL)
return;
drm_intel_bo_map(brw->cc.state_bo, GL_FALSE);
cc = brw->cc.state_bo->virtual;
cc_off = brw->cc.state_bo->offset;
state_out(name, cc, cc_off, 0, "alpha test format %s, round disable %d, stencil ref %d,"
"bf stencil ref %d\n",
cc->cc0.alpha_test_format ? "FLOAT32" : "UNORM8",
cc->cc0.round_disable,
cc->cc0.stencil_ref,
cc->cc0.bf_stencil_ref);
state_out(name, cc, cc_off, 1, "\n");
state_out(name, cc, cc_off, 2, "constant red %f\n", cc->constant_r);
state_out(name, cc, cc_off, 3, "constant green %f\n", cc->constant_g);
state_out(name, cc, cc_off, 4, "constant blue %f\n", cc->constant_b);
state_out(name, cc, cc_off, 5, "constant alpha %f\n", cc->constant_a);
drm_intel_bo_unmap(brw->cc.state_bo);
}
static void dump_blend_state(struct brw_context *brw)
{
const char *name = "BLEND";
struct gen6_blend_state *blend;
uint32_t blend_off;
if (brw->cc.blend_state_bo == NULL)
return;
drm_intel_bo_map(brw->cc.blend_state_bo, GL_FALSE);
blend = brw->cc.blend_state_bo->virtual;
blend_off = brw->cc.blend_state_bo->offset;
state_out(name, blend, blend_off, 0, "\n");
state_out(name, blend, blend_off, 1, "\n");
drm_intel_bo_unmap(brw->cc.blend_state_bo);
}
static void brw_debug_prog(const char *name, drm_intel_bo *prog)
{
unsigned int i;
@ -208,16 +325,29 @@ void brw_debug_batch(struct intel_context *intel)
state_struct_out("WM bind", brw->wm.bind_bo, 4 * brw->wm.nr_surfaces);
dump_wm_surface_state(brw);
state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
if (intel->gen < 6)
state_struct_out("VS", brw->vs.state_bo, sizeof(struct brw_vs_unit_state));
brw_debug_prog("VS prog", brw->vs.prog_bo);
state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
if (intel->gen < 6)
state_struct_out("GS", brw->gs.state_bo, sizeof(struct brw_gs_unit_state));
brw_debug_prog("GS prog", brw->gs.prog_bo);
state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
if (intel->gen < 6) {
state_struct_out("SF", brw->sf.state_bo, sizeof(struct brw_sf_unit_state));
brw_debug_prog("SF prog", brw->sf.prog_bo);
}
dump_sf_viewport_state(brw);
brw_debug_prog("SF prog", brw->sf.prog_bo);
state_struct_out("WM", brw->wm.state_bo, sizeof(struct brw_wm_unit_state));
if (intel->gen < 6)
state_struct_out("WM", brw->wm.state_bo, sizeof(struct brw_wm_unit_state));
brw_debug_prog("WM prog", brw->wm.prog_bo);
if (intel->gen >= 6) {
dump_cc_viewport_state(brw);
dump_clip_viewport_state(brw);
dump_depth_stencil_state(brw);
dump_cc_state(brw);
dump_blend_state(brw);
}
}