st/mesa: comments for st_draw.c
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*
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**************************************************************************/
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/*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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/*
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* This file implements the st_draw_vbo() function which is called from
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* Mesa's VBO module. All point/line/triangle rendering is done through
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* this function whether the user called glBegin/End, glDrawArrays,
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* glDrawElements, glEvalMesh, or glCalList, etc.
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*
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* We basically convert the VBO's vertex attribute/array information into
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* Gallium vertex state, bind the vertex buffer objects and call
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* pipe->draw_elements(), pipe->draw_range_elements() or pipe->draw_arrays().
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*
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* Authors:
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* Keith Whitwell <keith@tungstengraphics.com>
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*/
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#include "main/imports.h"
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#include "main/image.h"
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