intel/gen12: Add XML description for 3DSTATE_PRIMITIVE_REPLICATION
v2: Use groups for the 16-element arrays "Viewport Offset" and "RTAI Offset". (Ken) Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/2313>
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@ -2062,6 +2062,22 @@
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</group>
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</instruction>
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<instruction name="3DSTATE_PRIMITIVE_REPLICATION" bias="2" length="6">
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<field name="DWord Length" start="0" end="7" type="uint" default="4"/>
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="108"/>
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<field name="3D Command Opcode" start="24" end="26" type="uint" default="0"/>
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<field name="Command SubType" start="27" end="28" type="uint" default="3"/>
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<field name="Command Type" start="29" end="31" type="uint" default="3"/>
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<field name="Replication Count" start="32" end="35" type="uint"/>
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<field name="Replica Mask" start="48" end="63" type="uint"/>
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<group count="16" start="64" size="4">
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<field name="Viewport Offset" start="0" end="3" type="uint"/>
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</group>
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<group count="16" start="128" size="4">
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<field name="RTAI Offset" start="0" end="3" type="uint"/>
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</group>
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</instruction>
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<instruction name="3DSTATE_PS" bias="2" length="12" engine="render">
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<field name="DWord Length" start="0" end="7" type="uint" default="10"/>
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<field name="3D Command Sub Opcode" start="16" end="23" type="uint" default="32"/>
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