zink: break out resource bind-adding into separate function for reuse
Reviewed-by: Dave Airlie <airlied@redhat.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16252>
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@ -1017,6 +1017,45 @@ zink_resource_create_drawable(struct pipe_screen *pscreen,
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return resource_create(pscreen, templ, NULL, 0, NULL, 0, loader_private);
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}
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static bool
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add_resource_bind(struct zink_context *ctx, struct zink_resource *res, unsigned bind)
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{
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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assert((res->base.b.bind & bind) == 0);
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zink_resource_image_barrier(ctx, res, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 0, 0);
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res->base.b.bind |= bind;
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struct zink_resource_object *old_obj = res->obj;
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struct zink_resource_object *new_obj = resource_object_create(screen, &res->base.b, NULL, &res->optimal_tiling, res->modifiers, res->modifiers_count, NULL);
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if (!new_obj) {
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debug_printf("new backing resource alloc failed!");
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res->base.b.bind &= ~bind;
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return false;
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}
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struct zink_resource staging = *res;
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staging.obj = old_obj;
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staging.all_binds = 0;
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res->layout = VK_IMAGE_LAYOUT_UNDEFINED;
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res->obj->access = 0;
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res->obj->access_stage = 0;
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bool needs_unref = true;
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if (zink_resource_has_usage(res)) {
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zink_batch_reference_resource_move(&ctx->batch, res);
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needs_unref = false;
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}
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res->obj = new_obj;
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zink_descriptor_set_refs_clear(&old_obj->desc_set_refs, old_obj);
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for (unsigned i = 0; i <= res->base.b.last_level; i++) {
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struct pipe_box box = {0, 0, 0,
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u_minify(res->base.b.width0, i),
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u_minify(res->base.b.height0, i), res->base.b.array_size};
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box.depth = util_num_layers(&res->base.b, i);
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ctx->base.resource_copy_region(&ctx->base, &res->base.b, i, 0, 0, 0, &staging.base.b, i, &box);
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}
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if (needs_unref)
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zink_resource_object_reference(screen, &old_obj, NULL);
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return true;
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}
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static bool
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zink_resource_get_param(struct pipe_screen *pscreen, struct pipe_context *pctx,
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struct pipe_resource *pres,
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@ -1819,7 +1858,6 @@ zink_resource_get_separate_stencil(struct pipe_resource *pres)
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bool
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zink_resource_object_init_storage(struct zink_context *ctx, struct zink_resource *res)
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{
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struct zink_screen *screen = zink_screen(ctx->base.screen);
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/* base resource already has the cap */
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if (res->base.b.bind & PIPE_BIND_SHADER_IMAGE)
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return true;
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@ -1829,41 +1867,11 @@ zink_resource_object_init_storage(struct zink_context *ctx, struct zink_resource
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}
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assert(!res->obj->dt);
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zink_fb_clears_apply_region(ctx, &res->base.b, (struct u_rect){0, res->base.b.width0, 0, res->base.b.height0});
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zink_resource_image_barrier(ctx, res, VK_IMAGE_LAYOUT_TRANSFER_SRC_OPTIMAL, 0, 0);
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res->base.b.bind |= PIPE_BIND_SHADER_IMAGE;
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struct zink_resource_object *old_obj = res->obj;
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struct zink_resource_object *new_obj = resource_object_create(screen, &res->base.b, NULL, &res->optimal_tiling, res->modifiers, res->modifiers_count, NULL);
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if (!new_obj) {
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debug_printf("new backing resource alloc failed!");
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res->base.b.bind &= ~PIPE_BIND_SHADER_IMAGE;
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return false;
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}
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struct zink_resource staging = *res;
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staging.obj = old_obj;
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staging.all_binds = 0;
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res->layout = VK_IMAGE_LAYOUT_UNDEFINED;
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res->obj->access = 0;
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res->obj->access_stage = 0;
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bool needs_unref = true;
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if (zink_resource_has_usage(res)) {
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zink_batch_reference_resource_move(&ctx->batch, res);
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needs_unref = false;
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}
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res->obj = new_obj;
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zink_descriptor_set_refs_clear(&old_obj->desc_set_refs, old_obj);
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for (unsigned i = 0; i <= res->base.b.last_level; i++) {
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struct pipe_box box = {0, 0, 0,
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u_minify(res->base.b.width0, i),
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u_minify(res->base.b.height0, i), res->base.b.array_size};
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box.depth = util_num_layers(&res->base.b, i);
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ctx->base.resource_copy_region(&ctx->base, &res->base.b, i, 0, 0, 0, &staging.base.b, i, &box);
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}
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if (needs_unref)
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zink_resource_object_reference(screen, &old_obj, NULL);
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bool ret = add_resource_bind(ctx, res, PIPE_BIND_SHADER_IMAGE);
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if (ret)
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zink_resource_rebind(ctx, res);
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zink_resource_rebind(ctx, res);
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return true;
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return ret;
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}
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void
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